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RobertGraham
March 22nd, 2009, 02:03 PM
Hey, to start this thread, I wanted to post this. Its a .pdf, but its an awesome tutorial and I learned a lot from it.

Caustic Lighting Tutorial (http://fc69.deviantart.com/fs40/f/2009/009/e/4/3D_Studio_Max_Tutorial_3_by_MarioMalagrino.pdf) by ~ (http://mariomalagrino.deviantart.com/)MarioMalagrino (http://mariomalagrino.deviantart.com/)
Pic:
http://i228.photobucket.com/albums/ee107/dotkito/awesome1.png




I thought this would be pretty cool to make for people who are just learning or need a refreshment on a particular tool.

Things you can throw in this thread:
-Photoshop Tutorials
-Modeling Tutorials
-How to brush your teeth tutorials

And anything that will make anyone better at what they are doing :)
If you submit a tutorial, please give the credit that is due!

Rob Oplawar
March 22nd, 2009, 02:16 PM
I found this tutorial extremely useful for improving the backgrounds I use for my side job modeling spacecraft:

http://www.noirextreme.com/earth (licensed under creative commons, author is hidden somewhere on that site...)

Disaster
March 22nd, 2009, 02:19 PM
http://www.game-artist.net/forums/spotlight-articles/9178-tutorial-texturing-metal-crate.html
http://eat3d.com/texturing
http://www.game-artist.net/forums/spotlight-articles/42-tutorial-hard-surface-texture-painting.html

DiagonBlix
March 22nd, 2009, 02:44 PM
What 3D software did you use?

Jean-Luc
March 22nd, 2009, 02:47 PM
http://guerrillacg.org/home/3d-polygon-modeling/subdivision-surfaces-overview
http://guerrillacg.org/home/3d-polygon-modeling/subdivision-topology-artifacts

Good information for Subdivision modelling.

Rob Oplawar
March 22nd, 2009, 10:35 PM
That was the first good argument I have heard for working in quads instead of tris, and it was a very good argument. Inapplicable to the type of modeling I have done thus far, which is why nobody has been able to convince me to do it that way before, but now that I've seen that, I know that it's going to be important for me to model that way in the future, and I'm going to try to start doing it now.
I just moved from stage 1 to stage 2 on the subject of topology! Yay!


Excellent tutorials. I have a feeling I'm going to be spending a lot of time watching videos on that site.

DOMINATOR
March 22nd, 2009, 11:07 PM
should put the original post of that stickied gun rails thread in this one and sticky this thread instead.

SnaFuBAR
March 23rd, 2009, 02:26 AM
the video all noobs should watch

http://www.fpsbanana.com/tuts/332

bapsi
March 23rd, 2009, 10:25 PM
like 2% of my resources folder in bookmarks.
written by the gods almighty

Promethus ANJ
http://www.itchstudios.com/psg/art_tut.htm
http://www.itchstudios.com/psg/tuts/process.jpg

Phil Straub
http://features.cgsociety.org/story_custom.php?story_id=3275&page=1

Ron Lemen
http://www.gfxartist.com/features/tutorials/14030
http://www.anticz.com/handtut.htm

Andrew Loomis
http://fineart.sk/index.php?cat=14
http://fineart.sk/index.php?cat=12
http://fineart.sk/index.php?cat=15

and this proves to be really good for practicing painting and learning about lighting, atmosphere and mood. http://framefilter.blogspot.com/

i'm just a 2d artist though.
pffeh.

Con
March 23rd, 2009, 11:19 PM
advanced photoshop sharpening
http://www.photoshopsupport.com/tutorials/sharpen-an-image/photo-sharpening.html
some old gun skinning tuts
http://st.burst.cc/tutorials.htm

Reaper Man
March 24th, 2009, 12:06 AM
advanced photoshop sharpening
http://www.photoshopsupport.com/tutorials/sharpen-an-image/photo-sharpening.html

Was about to post something similar. High pass sharpening is awesome. Also, method 2 on that site is something new to me that I'll probably look into now.

MetKiller Joe
March 24th, 2009, 07:21 PM
Any good UV mapping tutorials people know of for Max?

Disaster
March 24th, 2009, 07:27 PM
http://waylon-art.com/uvw_tutorial/uvwtut_01.html
http://www.youtube.com/watch?v=NjqY8i_-Xe0

jngrow
March 25th, 2009, 12:58 AM
Oh man, why hasn't this thread existed earlier? Anyone know where to go from the Beretta tutorial? I've watched the whole thing, been modeling for a bit.. I've hit sort of a dead spot, haven't really been getting a whole lot better... where do I go from here?

SnaFuBAR
March 25th, 2009, 02:59 AM
www.3dtotal.com

you go there

RobertGraham
March 31st, 2009, 09:33 PM
ITS ALIVE!

My XP to Mac OS X Tiger Tutorial:
http://itails.deviantart.com/art/Windows-XP-to-Mac-117736637

mR_r0b0to
April 2nd, 2009, 02:53 AM
that plane modeling tutorial snaf (or was it tweek) always links
modeling a p22 or someshit

RobertGraham
April 2nd, 2009, 06:50 PM
that plane modeling tutorial snaf (or was it tweek) always links
modeling a p22 or someshitThat's the point. Its the Baretta Plane Modeling tutorial

SnaFuBAR
April 2nd, 2009, 09:26 PM
That's the point. Its the Baretta Plane Modeling tutorial
http://www.modacity.net/forums/showpost.php?p=377306&postcount=8
i already posted it, and it's a beretta 9000

mR_r0b0to
April 4th, 2009, 02:28 AM
oic
p22/beretta 9k, pfft, same shit :downs:

i haven't modeled in a reaaallly long time, trying to get into it again. :D

PenGuin1362
April 4th, 2009, 01:25 PM
Wave has a sticky about rules and resources for the studio section. Sharing tutorials is great but for organizational purposes post any tutorials you find in there, it would make it easier.

Malloy
April 6th, 2009, 12:51 PM
any epic Zbrush or Mudbox tutorials?

nick3d
April 6th, 2009, 06:49 PM
If you use Maya then this place is good, this is where is started it has also got an alright forum on there, but these guys are good. Some tuts you have to pay for but there are a few which you don't need to, I did also have a lot of tutorials bookmarked but i aint no more =[
http://www.3dbuzz.com