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Inferno
March 29th, 2009, 11:21 AM
The Halo CE remake of the infamous, source port crashing, doom wad - Nuts.wad (http://www.youtube.com/watch?v=5f-onsf90oE).

To play this map you will need
- A SICK computer (I have to lower my resolution to 640x480 to play this at 30fps and I run CoD4 on max settings)
- Pure Skill
- Raw Luck
- And a lot of patience

You will not beat round 5.
(wake "infraction")
For more information check out the secret room. (its not like its very hard to find in my 100 poly BSP :D. )

Pictures
http://screenshot.xfire.com/screenshot/natural/0f54acd1286e3e03ac3a4feeccd22d5f52bb03e5.png
http://screenshot.xfire.com/screenshot/natural/02e07e98c606df527f86777e917f987f3baf2eb9.png
http://screenshot.xfire.com/screenshot/natural/061c640fff05ef89e1af95306258d5ba2e94b86b.png
http://screenshot.xfire.com/screenshot/natural/7a2a88ce50aeaa38793170c1c68cf37dba287c6a.png
http://screenshot.xfire.com/screenshot/natural/c513c34bb1ef64496035930234f5e01de18bb5d0.png

5 rounds 5000 ways to die.

Source
Map is unprotected. Source script below ( you might find something interesting in the source btw )

(global "boolean" in_combat false)


(script continuous "anti-cheat"
(if (= cheat_deathless_player true)
(begin (sound_impulse_start "levels\test\nuts\sounds\no" none 1) (sleep 90) (unit_kill (unit (list_get (players) 0 ) ) ) (set cheat_deathless_player false) )
)

(if (= cheat_omnipotent true)
(begin (sound_impulse_start "levels\test\nuts\sounds\no" none 1) (sleep 90) (unit_kill (unit (list_get (players) 0 ) ) ) (set cheat_omnipotent false) )
)

(if (= cheat_medusa true)
(begin (sound_impulse_start "levels\test\nuts\sounds\no" none 1) (sleep 90) (unit_kill (unit (list_get (players) 0 ) ) ) (set cheat_medusa false) )
)

(if (= cheat_super_jump true)
(begin (sound_impulse_start "levels\test\nuts\sounds\no" none 1) (sleep 90) (unit_kill (unit (list_get (players) 0 ) ) ) (set cheat_super_jump false) )
)

(if (= cheat_infinite_ammo true)
(begin (sound_impulse_start "levels\test\nuts\sounds\no" none 1) (sleep 90) (unit_kill (unit (list_get (players) 0 ) ) ) (set cheat_infinite_ammo false) )
)

(if (= cheat_infinite_ammo true)
(begin (sound_impulse_start "levels\test\nuts\sounds\no" none 1) (sleep 90) (unit_kill (unit (list_get (players) 0 ) ) ) (set cheat_infinite_ammo false) )
)


(if (= cheat_bump_possession true)
(begin (sound_impulse_start "levels\test\nuts\sounds\no" none 1) (sleep 90) (unit_kill (unit (list_get (players) 0 ) ) ) (set cheat_bump_possession false) )
)

(if (= cheat_jetpack true)
(begin (sound_impulse_start "levels\test\nuts\sounds\no" none 1) (sleep 90) (unit_kill (unit (list_get (players) 0 ) ) ) (set cheat_jetpack false) )
)
)

(script startup "smear the queer"

(cinematic_set_title welcome)
(sleep 120)

(object_create control_round_1)
(activate_team_nav_point_object "default" "player" "control_round_1" 0.5)
(sleep_until ( = (device_get_position "control_round_1") 1 ) )
(cinematic_set_title round_1)
(deactivate_team_nav_point_object "player" "control_round_1")
(sound_impulse_start "levels\test\nuts\sounds\round_countdown" none 1)
(sleep 100)

(ai_place round_fake)
(ai_retreat round_fake)
(sleep 20)
(sleep_until ( = (ai_living_count "round_fake") 0 ) )
(sound_impulse_start "levels\test\nuts\sounds\begin_round_1" none 1)
(sleep 275)

(ai_place "round_1")
(set in_combat "true")

(sleep_until ( < (ai_living_fraction "round_1") 0.5 ) )
(sound_impulse_start "levels\test\nuts\sounds\half_round_complete" none 1)
(sleep 90)
(sleep_until ( = (ai_living_count "round_1") 0 ) )
(set in_combat "false")
(sound_impulse_start "levels\test\nuts\sounds\end_round_1" none 1)




(object_create control_round_2)
(activate_team_nav_point_object "default" "player" "control_round_2" 0.5)
(sleep_until ( = (device_get_position "control_round_2") 1 ) )
(cinematic_set_title round_2)
(deactivate_team_nav_point_object "player" "control_round_2")
(sound_impulse_start "levels\test\nuts\sounds\begin_round_2" none 1)
(sleep 120)
(sleep 213)
(ai_place "round_2")
(set in_combat "true")
(sleep_until ( < (ai_living_fraction "round_2") 0.5 ) )
(sound_impulse_start "levels\test\nuts\sounds\half_round_complete" none 1)
(sleep 90)
(sleep_until ( = (ai_living_count "round_2") 0 ) )
(set in_combat "false")
(sound_impulse_start "levels\test\nuts\sounds\end_round_2" none 1)





(object_create control_round_3)
(activate_team_nav_point_object "default" "player" "control_round_3" 0.5)
(sleep_until ( = (device_get_position "control_round_3") 1 ) )
(cinematic_set_title round_3)
(deactivate_team_nav_point_object "player" "control_round_3")
(sound_impulse_start "levels\test\nuts\sounds\begin_round_3" none 1)
(sleep 156)
(ai_place "round_3")
(set in_combat "true")
(sleep_until ( < (ai_living_fraction "round_3") 0.5 ) )
(sound_impulse_start "levels\test\nuts\sounds\half_round_complete" none 1)
(sleep 90)
(sleep_until ( = (ai_living_count "round_3") 0 ) )
(set in_combat "false")
(sound_impulse_start "levels\test\nuts\sounds\end_round_3" none 1)








(object_create control_round_4)
(activate_team_nav_point_object "default" "player" "control_round_4" 0.5)
(sleep_until ( = (device_get_position "control_round_4") 1 ) )
(cinematic_set_title round_4)
(deactivate_team_nav_point_object "player" "control_round_4")
(sound_impulse_start "levels\test\nuts\sounds\begin_round_4" none 1)
(sleep 60)
(ai_place "round_4")
(set in_combat "true")
(sleep 60)
(sleep_until ( < (ai_living_fraction "round_4") 0.5 ) )
(sound_impulse_start "levels\test\nuts\sounds\half_round_complete" none 1)
(sleep 90)
(sleep_until ( < (ai_living_count "round_4") 10 ) )
(set in_combat "false")
(sound_impulse_start "levels\test\nuts\sounds\end_round_4" none 1)








(object_create control_round_5)
(activate_team_nav_point_object "default" "player" "control_round_5" 0.5)
(sleep_until ( = (device_get_position "control_round_5") 1 ) )
(cinematic_set_title round_5)
(deactivate_team_nav_point_object "player" "control_round_5")
(sound_impulse_start "levels\test\nuts\sounds\begin_round_5" none 1)
(sleep 150)
(ai_place "round_5")
(set in_combat "true")
(sleep_until ( < (ai_living_fraction "round_5") 0.5 ) )
(sound_impulse_start "levels\test\nuts\sounds\half_round_complete" none 1)
(sleep 90)
(sleep_until ( = (ai_living_count "round_5") 0 ) )
(set in_combat "false")
(sound_impulse_start "levels\test\nuts\sounds\end_round_5" none 1)
(cinematic_set_title winner)
(sleep 120)
(sleep 780)
(cinematic_start)
(object_create crusher_hog)
(camera_control 1)
(camera_set squash_camera 0)
(object_teleport (list_get (players) 0 ) squash_flag)
(sleep 300)
(camera_control 0)
(effect_new "vehicles\fighterbomber\nuke\huge explosion" kaboom)
(sleep 10)
(unit_kill (unit (list_get (players) 0 ) ) )




)


(script continuous "OOO YOU DIED LOLOOLOLOLO"
(if ( < (unit_get_health (unit (list_get (players) 0 ) ) ) 0 )
(sound_impulse_start "levels\test\nuts\sounds\fuck" none 1)
)
)


(script dormant "infraction"
(ai_place "backseat_moderation/kornman00")
(ai_place "backseat_moderation/p0lar_bear")
(ai_place "backseat_moderation/jcap")
(ai_place "backseat_moderation/the ghost")
(sv_say "TEH EASTERZ EGGZ AYAYAYAYAYAYA")
)

(script continuous "infraction sounds"
(sleep_until ( > (ai_living_count "backseat_moderation") 1 ) )
(if (= in_combat true)
(begin (object_create searching) (object_destroy alert) )
(begin (object_create alert) (object_destroy searching) )

)
)

(script continuous "infraction byebye"
(sleep_until ( < (ai_living_count "backseat_moderation") 1 ) )
(object_destroy alert) (object_destroy searching)
)




Download

Bacon Flavored Mirror (http://www.hivclan.net/maps/nuts.rar)
Zshare (http://www.zshare.net/download/57879699729728eb/)
Halomaps (http://hce.halomaps.org/index.cfm?fid=4497)

THIS IS A SOLO PLAYER MAP YOU MUST LOAD IT WITH THE CONSOLE COMMAND map_name nuts

Credits
Me (Inferno)
Souldpower89 (MadSickHowitzer)
Ryan Grisham (Griffith lol)
Apostle (Fatt Johnson) <-- didnt do anything just claimed to help

sevlag
March 29th, 2009, 11:23 AM
dear sweet god I love nuts.wad

this will be pure sex

sdavis117
March 29th, 2009, 11:25 AM
So are you supposed to surf through the enemies, or just kill them all?

Inferno
March 29th, 2009, 11:27 AM
Either way works. But you have to kill all enemy's to move on to the next round.

sdavis117
March 29th, 2009, 11:48 AM
I got to Wave 4 before I was eventually defeated by a flood of, well, flood.

DEElekgolo
March 29th, 2009, 12:19 PM
I get exception every time I start the map.

sevlag
March 29th, 2009, 12:41 PM
wish i had access to a CE-able computer 24/7 but i dont

I looked ath the scripting..anyone notice "nuke explosion" in the script

oh and Zshare is something I told inferno about...I use it to host files if I need to transport them between computers and i cant find my flashdrive :P

supersniper
March 29th, 2009, 12:46 PM
does the set_difficulty command change the difficulty?

Inferno
March 29th, 2009, 12:52 PM
The map works with the set difficulty commands. But you have to set the difficulty on the main menu then load the map.

I get exception every time I start the map.
Open console and type "map_name nuts" this is a SP map not MP.

Rentafence
March 29th, 2009, 12:59 PM
You come out with something cool almost every week. I love you.

Cortexian
March 29th, 2009, 01:01 PM
This looks like awesome.

E: Oh wow, Flood level is a huge increase in difficulty from the previous three. First three levels were cake though, ran at 60 FPS all the way through (limited by VSYNC only).

DEElekgolo
March 29th, 2009, 01:21 PM
Haha. I tried to use deathless.

InnerGoat
March 29th, 2009, 01:22 PM
This is awesome, great work sir

Spartan094
March 29th, 2009, 01:27 PM
how many rounds are there all together? infinite?

Cortexian
March 29th, 2009, 01:37 PM
how many rounds are there all together? infinite?


5 rounds 5000 ways to die.
Reading is pretty awesome, solves lots of questions and isn't afraid of anything.

Rentafence
March 29th, 2009, 01:38 PM
Damn it. Got halfway through round 4 and then one of them assassinated me. Hahaha.

Syuusuke
March 29th, 2009, 02:01 PM
Well you always die anyway....

Inferno
March 29th, 2009, 02:39 PM
Don't go spoiling any surprises.
Btw did you get the "clever" ending?

Rentafence
March 29th, 2009, 02:44 PM
So I got insta raped by your hunters. How the hell are you supposed to beat all of them?

Cortexian
March 29th, 2009, 02:47 PM
So I got insta raped by your hunters. How the hell are you supposed to beat all of them?
Infractions.

Inferno
March 29th, 2009, 02:48 PM
My strategy is use the invis and over shield on that round and while your invis toss grenades to kill all the grunts. Then your best bet is to just fuel rod/rocket them as fast as you can while staying away from the walls so they cant pin you to them with splash damage.

I got real close to beating it once but its damn hard.

And the reason round 4 is such a serious jump in difficulty is it was way to easy before and I made a last minute change to make it harder than round 3. A little too hard I guess but it's supposed to be.

-edit-

Infractions.
You win.

Syuusuke
March 29th, 2009, 03:14 PM
Don't go spoiling any surprises.
Btw did you get the "clever" ending?

Yea I kinda did that's what I meant.

Cortexian
March 29th, 2009, 03:25 PM
You should have blocked debug_camera, camera_control, and cheat_teleport_to_camera commands some how...

:rolleyes:

Rentafence
March 29th, 2009, 03:39 PM
And cheat_bottomless_clip 1. Running around the top ledge with an infinite fuel rod made it a bit easier. :haw:

Is there any way to survive the hog at the end? And what's the nuke in the script about?

p0lar_bear
March 29th, 2009, 03:46 PM
You should have blocked debug_camera, camera_control, and cheat_teleport_to_camera commands some how...

:rolleyes:

Constant execution of camera_control 0.

Inferno
March 29th, 2009, 03:46 PM
Cheat_teleport_to_camera during the cut scene :D

cheezdue
March 29th, 2009, 03:59 PM
awesome.

ultama121
March 29th, 2009, 04:01 PM
Haha this is awesome. Next remake should be a remake of Wow.wad. (http://www.doomworld.com/idgames/index.php?id=9955)

Rentafence
March 29th, 2009, 04:08 PM
Clever ending exceptioned :smith:

NullZero
March 29th, 2009, 04:33 PM
Haha this is awesome. Next remake should be a remake of Wow.wad. (http://www.doomworld.com/idgames/index.php?id=9955)

Ahahaha, that has to be the awesome-est wad ever.

CtrlAltDestroy
March 29th, 2009, 04:33 PM
sleep -1 "anti-cheat"

wherz yr god now

Limited
March 29th, 2009, 04:34 PM
If I was on my normal machine I'd give it a go, see how far I can get legitimately, but then cheat to get to end of level :D

Sadly I'm not on my pc :( Gotta wait a week to place :O

Looks like a fun map though.

StankBacon
March 29th, 2009, 05:14 PM
http://www.hivclan.net/maps/nuts.rar

mirror

Syuusuke
March 29th, 2009, 05:56 PM
And cheat_bottomless_clip 1. Running around the top ledge with an infinite fuel rod made it a bit easier. :haw:

Is there any way to survive the hog at the end? And what's the nuke in the script about?

to kill you if you somehow survive the hog squash....*ahem*

Alwin Roth
March 29th, 2009, 06:15 PM
i played this map for 2 hours straight, cause on the level with elites, i used to dev, to get to the ledge, then i sniped... then when the hunters came i just gave up cause the fuel rods were lagging... this is impossible.

Inferno can you just PM me and let me know what happens IF you do win?

Rentafence
March 29th, 2009, 06:26 PM
i played this map for 2 hours straight, cause on the level with elites, i used to dev, to get to the ledge, then i sniped... then when the hunters came i just gave up cause the fuel rods were lagging... this is impossible.

Inferno can you just PM me and let me know what happens IF you do win?

You hear his buddies and him going wtf over how you survived, and then one of them says oh wait wait here watch this. Then a hog spawns ontop of you, and you die, and they laugh. If you cheat to survive, they call you a clever son a a bitch and then you get nuked. You cannot survive the nuke.

Inferno
March 29th, 2009, 07:18 PM
It unit_kills you right before the nuke goes off
http://wow.incgamers.com/forums/images/smilies/large/smiley_smug.gif

Rentafence
March 29th, 2009, 07:41 PM
sleep -1 "smear the queer" :nsmug:

azjesse
March 29th, 2009, 07:48 PM
I get an exeption all the time too.. but this was before the final release so maybe it will work now :D

Inferno
March 29th, 2009, 07:49 PM
sleep -1 "smear the queer" :nsmug:
Heh, the script name is a pretty good description of round_5.

edit-
Who all has found the secret room?

sdavis117
March 29th, 2009, 08:08 PM
Pretty easy to find it since you can see the blue light from the main level.

Inferno
March 29th, 2009, 08:10 PM
Did you use devcam or just jump through the wall?
I would have done a continuous camera_control 0 to stop dev cam but I was to lazy to add a is_cutscene global to disable the script during cutscenes.

edit-
Uploaded the map to halomaps.org and moved nuts_tags to my old tag sets folder.

Cortexian
March 29th, 2009, 10:09 PM
Inferno can you just PM me and let me know what happens IF you do win?
This happens:

hYgvv45aup4


I found the secret room without devcam. What's the infraction stuff in the script actually do? I just noticed it in there, never anything in game.

Heathen
March 29th, 2009, 10:26 PM
LOL, thats a great ending.

Cortexian
March 29th, 2009, 10:30 PM
LOL, thats a great ending.
(Usually you die at the hog but I cheated)

Heathen
March 29th, 2009, 10:36 PM
(Usually you die at the hog but I cheated)
I guessed as much.

t3h m00kz
March 30th, 2009, 04:14 AM
exception on startup.

E: FFFFFFFFUUUUUUUUUUUU I'm a retard

Cortexian
March 30th, 2009, 04:16 AM
exception on startup.


The map works with the set difficulty commands. But you have to set the difficulty on the main menu then load the map.


I get exception every time I start the map.

Open console and type "map_name nuts" this is a SP map not MP.
Read the thread duder, it's right on the first page.

n00b1n8R
March 30th, 2009, 04:25 AM
Oh god my FPS i have none :gonk:

t3h m00kz
March 30th, 2009, 05:13 AM
how the fuck am I supposed to defeat all those fucking flood, seriously nothing works D;

p0lar_bear
March 30th, 2009, 05:34 AM
how the fuck am I supposed to defeat all those fucking flood, seriously nothing works D;

If I was still an admin, I'd probably wake your whining ass up with an infraction. hint hint hint HIIIIIINT

t3h m00kz
March 30th, 2009, 05:46 AM
:iamafag:
ENEMIES ENEMIES DIE DIE DIE DIE DIE YOU SON OF A BITCH GOD DAMN IT
Inferno's sense of humor rapes so hard on so many levels.

E: Am I the only one who noticed the huge amount of symbolism in the map? You're a typical poster, making your way up, while wading chest-deep through hoards of noob/shit posters. While you may be able to get so far, it's pretty much inevitable that the shitposters are going to have to receive infractions...

itszutak
March 30th, 2009, 06:06 PM
Doesn't apply to me, I came here before pretty much everyone else :iamafag:

E: oh god I laughed out loud when I used that infraction thing. ENEMIES ENEMIES

Exception
March 31st, 2009, 01:47 AM
the flood is like the easiest, just spamm away with the fuel rod, i cant get past the hunters tho. i get to half way, then i die

E: What Infraction thing?

Cortexian
March 31st, 2009, 02:14 AM
Oh wow, infraction is awesome.

ENEMIESENEMIES,INFERNOFORMOD'08,Kornman,ENEMIES...

Inferno
March 31st, 2009, 03:20 PM
Infractions are quite fun. I wish the alert.sound_looping would actually play when in battle. Stupid halo engine won't play that many sounds at once though so it keeps canceling.

p0lar_bear
March 31st, 2009, 03:37 PM
Are your sound tags classified as dialogue and compiled correctly? I'm pretty sure stock dialogue is (how many times have I said this?) 22khz mono XBox ADPCM, though it might be 44khz mono OGG... been a while since I checked, and I don't have the HEK installed on this laptop to look.

Inferno
March 31st, 2009, 03:41 PM
Compiled Ogg 22 16 mono and compiled as dialogue_other or something.

Rentafence
March 31st, 2009, 03:45 PM
What the hell is this about infractions? Can someone tell me what I missed?

Inferno
March 31st, 2009, 03:54 PM
It's all in the release post. ;)

StankBacon
March 31st, 2009, 03:54 PM
yah i have no idea what these infractions are or how you use them.

-edit- liar.

p0lar_bear
March 31st, 2009, 04:00 PM
yah i have no idea what these infractions are or how you use them.

-edit- liar.

What you see is often not all of what you get. Read between the lines, nubcake.

Rentafence
March 31st, 2009, 04:00 PM
I guess I'm supposed to start the script myself? I figured it was something I triggered without the console.

itszutak
March 31st, 2009, 06:04 PM
I guess I'm supposed to start the script myself? I figured it was something I triggered without the console.
Wake up...and smell the ashesinfraction

Inferno
March 31st, 2009, 09:22 PM
I guess I'm supposed to start the script myself? I figured it was something I triggered without the console.
Had to make the good stuff noob proof. Don't want no kiddies getting in on the cool stuff eh bra?

http://wow.incgamers.com/forums/images/smilies/large/smiley_smug.gif

Twice in one thread. Smuggy.

itszutak
March 31st, 2009, 09:23 PM
Oh yeah, and I can play this on full settings and a resolution above what Halo supports- and still have a framerate above 20. :smug:

Rentafence
March 31st, 2009, 09:24 PM
Had to make the good stuff noob proof. Don't want no kiddies getting in on the cool stuff eh bra?

http://wow.incgamers.com/forums/images/smilies/large/smiley_smug.gif

Twice in one thread. Smuggy.

Oh you fucking <:mad:>

Inferno
March 31st, 2009, 09:30 PM
Hehe now to go hide some secret stuff on epsilon.

BTW whats the best way to contact rooster teeth. Forums I guess.

Cortexian
March 31st, 2009, 11:40 PM
What the hell is this about infractions? Can someone tell me what I missed?
You need to be an experienced Halo CE community member to understand. Sorry.

sevlag
April 2nd, 2009, 07:22 AM
Hehe now to go hide some secret stuff on epsilon.

BTW whats the best way to contact rooster teeth. Forums I guess.umm...is this YOUR epsilon or MINE...saying this cause I have a series of test maps that bear the first part of their moniker Epsilon.

chanes are its YOUR epsilon.

also, I need to send you that map with the broke back mongoose

oh and filefront played an april fools joke, albiet cruel, on us. its still working and so is my user account

Inferno
April 2nd, 2009, 05:07 PM
How would I have one of your maps? I'm working on a RvB fan fiction mod currently known as Project Thor and Epsilon.

sevlag
April 3rd, 2009, 08:52 AM
How would I have one of your maps? I'm working on a RvB fan fiction mod currently known as Project Thor and Epsilon.sorry, just hearing Epsilon kinda made me wonder...sorry.

and good luck on the RvB FF mod

Inferno
April 3rd, 2009, 09:06 PM
Halomaps link is up.
Dennis fucked up my readme. What a dick.



Title: DMT - Nuts.map (the map is just "nuts.map" but keep the DMT in the title to note that it was devoloped by our map team)
Authors: Inferno & MadSickHowitzer

THIS IS A SOLO PLAYER MAP YOU MUST LOAD IT WITH THE CONSOLE COMMAND map_name nuts


The Halo CE remake of the infamous, source port crashing, doom wad - Nuts.wad. (http://www.youtube.com/watch?v=5f-onsf90oE)

To play this map you will need
- A SICK computer (I have to lower my resolution to 640x480 to play this at 30fps and I run CoD4 on max settings)
- Pure Skill
- Raw Luck
- And a lot of patience

You will not beat round 5.

For more information check out the secret room. (its not like its very hard to find in my 100 poly BSP )


"5 rounds 5000 ways to die."

THIS IS A SOLO PLAYER MAP YOU MUST LOAD IT WITH THE CONSOLE COMMAND map_name nuts

Credits
Me (Inferno)
Souldpower89 (MadSickHowitzer)
Ryan Grisham (Griffith lol)
Apostle (Fatt Johnson) <-- didnt do anything just claimed to help

If anyone beats this without cheats or dev on normal heroic or legendary. Post a video on youtube or xfire and send to me on xfire (my xfire is wankzta howitzers is soulpower89) I want to see someone manage it. : )


And he randomly cut out a bunch of shit.

Man his screen shots suck too.

sevlag
April 3rd, 2009, 09:40 PM
Man his screen shots suck too.
they do most of the time...he takes screens that dont do a map justice or the pcitures are taken from an angle to prevent the flaws from being seen

Longshot
April 4th, 2009, 05:51 AM
Played it earlier yesterday and I didn't even make it past the third round. I suck. :(

Awesome job, though!

remedy
April 5th, 2009, 01:52 AM
can you run this on a dedicated server?

Mythril
April 5th, 2009, 02:17 AM
It's a single player map, not a multiplayer.

remedy
April 5th, 2009, 02:53 AM
well still, you can run the area maps on dedi's.

p0lar_bear
April 5th, 2009, 02:58 AM
No, remedy, the Area 5x maps are technically multiplayer as far as the engine is concerned. Attempting to load this map on a dedicated server, or by using the multiplayer map list will crash the game. It can only be loaded by way of the (map_name) script function.

Cortexian
April 5th, 2009, 03:54 AM
Why would you want to if you could? Nothing would sync.

itszutak
April 5th, 2009, 04:00 AM
Why would you want to if you could? Nothing would sync.
I played them a bit. It was fun to follow a group through and shoot at things nobody could see, and was actually satisfying to beat.

With this map, where there's just a shitton of enemies in a box, I don't think you have to worry about aiming as much-- But I'm not sure if the scripts would synch

Inferno
April 5th, 2009, 11:57 AM
They won't.

If you guys want a MP version its unprotected.

remedy
April 5th, 2009, 03:17 PM
I played them a bit. It was fun to follow a group through and shoot at things nobody could see, and was actually satisfying to beat.

With this map, where there's just a shitton of enemies in a box, I don't think you have to worry about aiming as much-- But I'm not sure if the scripts would synch

yeah, the area maps are hilarious to play with a group of 4 because not everyone can see all of the enemies. Masood, theory, icyhot, and i played a few games of 53 i think and lots of funny, unexplainable stuff happens. Nuts would be awesome to play with like 8 people.

Cortexian
April 6th, 2009, 03:21 AM
yeah, the area maps are hilarious to play with a group of 4 because no one can see any of the enemies you see. Masood, theory, icyhot, and i played a few games of 53 i think and lots of funny, unexplainable stuff happens. Nuts would be awesome to play with like 8 people.
ftfy.

remedy
April 7th, 2009, 06:33 PM
wat.

FRain
April 8th, 2009, 09:49 AM
^ l2grammar

Also, comp is working, got to round 2, and then halo exceptioned out of nowhere.

itszutak
April 8th, 2009, 11:52 AM
wat.
Yeah, it didn't synch at all. The best you could hope for was that "ping" noise to tell when you'd hit something.

Inferno
April 8th, 2009, 03:54 PM
^ l2grammar

Also, comp is working, got to round 2, and then halo exceptioned out of nowhere.

Uhhhhhhh.....
Like as the ai spawned or... ?

FRain
April 8th, 2009, 05:35 PM
It said "You have defeated 1/2 of round t----"

Inferno
April 8th, 2009, 06:29 PM
That's a shitty sound crash probably.

English Mobster
April 9th, 2009, 05:53 PM
I exceptioned, too. I woke the Mods, killed all but one, jumped on the last one's head, and then BAM! exception!

EDIT: Ohhh... You're not SUPPOSED to kill the mods... They're on your side...

(fake) E2: Ahahahahahaha @ the mods when in combat. OH SHI ENEMIES KILL KILL KILL AHHHHHH KILL KILL KILL SHIT SHIT SHIT KILL
This map is awesome. +rep.

Scooby Doo
May 29th, 2009, 10:03 PM
fucking hog...


~Scoob

Cortexian
June 1st, 2009, 04:35 AM
fucking hog...


~Scoob
Sleep.............

_asylum_
June 22nd, 2009, 11:55 AM
this looks tight