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View Full Version : Beyond Good & Evil graphics issue



rossmum
August 30th, 2009, 08:33 PM
It's tripping balls. There's ghost geometry flickering on and off all over and every now and then the whites of Jade's eyes somehow detach themselves from her eyeballs. Running it on my PC, specs are listed under the PC specs thing here. Game is set to 1920x1080, everything maxed, compatibility stuff is on auto.

e/ Oh. The text and parts of the HUD are bugging out too, flickering between what they're meant to be and parts of other icons and textures. :F

Anyone else had this problem at some stage? It doesn't make it unplayable, but it's incredibly irritating.

Jean-Luc
August 30th, 2009, 08:44 PM
I had that problem recently myself. I think it's unfortunately a Windows Vista issue, and also a Windows 7 issue.

What I found seemed to work was in the "Manual Compatibility" box in the config utility, check everything except HW Vertex Processing and W Buffer.

Try disabling AA too if you have it on, and see if that helps.

Great taste in games btw :neckbeard:

rossmum
August 30th, 2009, 08:53 PM
That's fixed it, thanks loads :D