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Advancebo
September 13th, 2009, 04:44 PM
Suicide Grunt Biped Tags

http://i218.photobucket.com/albums/cc292/Advancebo/preview_suigrunts.jpg

Finally decided to release these, to lazy and busy with other stuff to finish them up. But they work fine. Just place the tags in "tags\characters". AI tags are included.

Thanks to:
Gamma927 and L28 for AI help and suiciding.
HDoan for extracting a rigged grunt.
Bungie for the game.
A few others I cant remember.

Download:
http://www.filefront.com/14527285/Suicide%20Grunt%20Biped%20Tags.zip
http://www.mediafire.com/file/yxdnzt1lhoy/Suicide Grunt Biped Tags.zip

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SPI Biped Tags

http://i218.photobucket.com/albums/cc292/Advancebo/preview_spi.jpg

Credits:
Advancebo for the rig, export, compilation, shaders, tagging.
CMT for the model and textures.

Download:
http://www.filefront.com/14527287/SPI%20Biped%20Tags.zip
http://www.mediafire.com/file/gjtmwywtiim/SPI Biped Tags.zip

Ganon
September 13th, 2009, 05:27 PM
The grunts are pretty cool, I can see those being useful if they work correctly. That is the ugliest spartan I've ever seen though...

ThePlague
September 13th, 2009, 09:20 PM
Did you redo the SPI biped or is it the same one that was released before?

FRain
September 13th, 2009, 09:31 PM
oh dear mother of holy god almighty that SPI is horrible and i cant model worth shit D: D: D:

Masterz1337
September 13th, 2009, 09:40 PM
That's why we cut it :p.

Advancebo
September 14th, 2009, 04:50 AM
Did you redo the SPI biped or is it the same one that was released before?

Its the same model. :saddowns:

jcap
September 14th, 2009, 10:29 PM
You can see more on your screen with the SPI biped.

Inferno
September 14th, 2009, 10:31 PM
You can see more on your screen with the SPI biped.
90 FOV superiority.

Pyong Kawaguchi
September 15th, 2009, 11:02 AM
90 FOV superiority.

110 FOV supremacy.

Ganon
September 15th, 2009, 02:28 PM
FOV above 70 doesn't matter as long as you aren't deaf :]

Pyong Kawaguchi
September 15th, 2009, 02:32 PM
low fov = motion sickness for some people, like my uncle

ThePlague
September 15th, 2009, 06:42 PM
The grunt is missing bitmaps and shaders :\

Advancebo
September 15th, 2009, 07:04 PM
Its using bitmaps/shaders from b30.

sevlag
September 15th, 2009, 07:12 PM
for shits and giggles put the SPI in game and played around on a test map i use to fuck around in, SPI looks terrible...needs to be cleaned up alittle :\

but they handle well

will try the suicide grunts when i get the chance

ThePlague
September 15th, 2009, 09:53 PM
Still don't have them though... As in all of the shader_model tags and the grunt bitmaps.

t3h m00kz
September 15th, 2009, 11:34 PM
110 FOV supremacy.

quotin dis 4 quake-based truth