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Katarn
October 10th, 2006, 10:28 AM
Super-secret mod work? OH NOES. Identify the gunszorz.

http://img.photobucket.com/albums/v216/Katarn/01-1.jpg

Yeah, i've only started some of it.

Rosco
October 10th, 2006, 01:10 PM
Thing?

:p

I dunno, I'm not smart enough to identify weapons, it's more of the ''Give it here so I can shoot some fuckers.'' ;)

falconsfootball07
October 10th, 2006, 02:36 PM
looks good, sorta like a custom battle rifle lol
no clue on the real gun name
just one thing thats bugging me, aroudn the shell ejection area its seems just thrown in there

thehoodedsmack
October 10th, 2006, 02:46 PM
The gun from Ghosts of Onyx?

SnaFuBAR
October 10th, 2006, 02:59 PM
Combat rifle.

Nic
October 10th, 2006, 07:35 PM
It looks like the gun from counterstrike, the default weapon for zombie mod

Katarn
October 10th, 2006, 07:49 PM
It's about the size of a famas.

WhLh m
October 10th, 2006, 07:53 PM
Oh Oh! I know! ;x

legionaire45
October 10th, 2006, 08:31 PM
mythos gun in a hand held form factor (i wanted to work on one...)?

Teroh
October 11th, 2006, 01:21 AM
P90?

Btd69
October 11th, 2006, 02:32 AM
Wait I got it! ITS A HIPOPOTIMUS!!

rossmum
October 11th, 2006, 02:34 AM
Looks like a FAMAS so far, kinda. Awesome.

Katarn
October 11th, 2006, 01:05 PM
I'm kind of surprised you guys didn't get it. I mean, it's going to be the rifle used by the largest military in the world in the next few years.

mined
October 11th, 2006, 01:23 PM
I'm kind of surprised you guys didn't get it. I mean, it's going to be the rifle used by the largest military in the world in the next few years.

SO it's a rifle that will be issued to the Chinese Army?

Boba
October 11th, 2006, 05:01 PM
Its the new rifle for urban combat developed by the Middle easterns.

Katarn
October 11th, 2006, 05:32 PM
Its the new rifle for urban combat developed by the Middle easterns.
no.

SO it's a rifle that will be issued to the Chinese Army?
yes.

PenGuin1362
October 11th, 2006, 05:44 PM
QBZ-95/type 95?

PlasbianX
October 11th, 2006, 06:23 PM
http://world.guns.ru/assault/type95-1.jpg

Looks like it.

mined
October 11th, 2006, 06:37 PM
yes.

Lol, so do I win, like, half a prize?

Atty
October 11th, 2006, 11:24 PM
Its a 3D model. I win the thread.

Katarn
October 12th, 2006, 11:17 AM
Penguin wins i guess. Oh well, you get absolutely nothing for your win. Gratz.

rossmum
October 12th, 2006, 11:18 AM
Oh burn.

Well, it's looking good :)

PenGuin1362
October 12th, 2006, 01:46 PM
Penguin wins i guess. Oh well, you get absolutely nothing for your win. Gratz.

:cool:

it's lookin pretty nice so far

Patrickssj6
October 12th, 2006, 03:23 PM
http://world.guns.ru/assault/as39-e.htm

Looks very nice:)

Katarn
October 12th, 2006, 07:03 PM
http://img.photobucket.com/albums/v216/Katarn/02-1.jpg
http://img.photobucket.com/albums/v216/Katarn/03-1.jpg

Patrickssj6
October 12th, 2006, 09:14 PM
Talk about poly waste *COUGH*
j/k

I like the way of perfection.

rossmum
October 12th, 2006, 10:03 PM
Mmmm, prettyful.

What's the polycount so far, and what's it for?

Katarn
October 13th, 2006, 01:34 AM
This is for the best mod in existence. And the polycount is <2200 in that pic.

mined
October 13th, 2006, 01:39 AM
Wow, looking good. AT the rate your going with the detail, you my not need to even texture that beast. :D

rossmum
October 13th, 2006, 01:48 AM
That one you're working on for... what was it, BF2?

Katarn
October 13th, 2006, 03:21 AM
yar. www.realitymod.com

rossmum
October 13th, 2006, 07:29 AM
<3.

Nic
October 13th, 2006, 08:42 AM
OH NICE

Ill see that all day now >.<

PenGuin1362
October 14th, 2006, 01:59 PM
figured it must be for reality

lookin pretty kickass right now katarn can't wait to see it done

Katarn
October 14th, 2006, 06:40 PM
http://img.photobucket.com/albums/v216/Katarn/peepsight.jpg
http://img.photobucket.com/albums/v216/Katarn/06.jpg

WhLh m
October 14th, 2006, 06:44 PM
Rarararara.

mR_r0b0to
October 14th, 2006, 07:16 PM
http://img.photobucket.com/albums/v216/Katarn/02-1.jpg


how did you keep the poly count so low? are each of those ridges/bumps/whateveryoucallem on the grip separate objects? :confused:

i wish to learn :D

WhLh m
October 14th, 2006, 07:22 PM
I doubt it.

PenGuin1362
October 14th, 2006, 10:00 PM
...uh plane modeling perhaps...if modeling is done the right way there can be quite a bit of detail and still a low poly count.

Katarn
October 14th, 2006, 10:19 PM
are each of those ridges/bumps/whateveryoucallem on the grip separate objects?
No, but thanks for reminding me to do that.

mR_r0b0to
October 14th, 2006, 10:44 PM
:)

mR_r0b0to
October 14th, 2006, 10:53 PM
i would <3 you if you post a wireframe

and would help me a lot too :D


Ohshi- double post sry :/

Katarn
October 15th, 2006, 12:17 AM
wow really messy n'stuff. have to clean it up. Got symmetry lines and unnecessary edges. Whatever.
http://img.photobucket.com/albums/v216/Katarn/07.jpg

mR_r0b0to
October 15th, 2006, 01:16 AM
awesome, thanks. :D

DOMINATOR
October 15th, 2006, 02:09 AM
nice gun katarn.

rossmum
October 15th, 2006, 03:20 AM
I think I just soiled myself. :O

(not rly)

Reaper Man
October 15th, 2006, 03:25 AM
No ross, that's called ass sweat.
Nice, clean mesh (apart from the obvious symetry lines.) Great work, as always.

Rescudo
October 15th, 2006, 10:13 AM
And I need a new jaw.

Scooby Doo
October 15th, 2006, 01:07 PM
lol...i used to hate the looks of this gun. after playing BF2 for the 360, i fell in love. great work Katarn...looks very nice.


~Scooby

mech
October 17th, 2006, 10:38 AM
how did you keep the poly count so low? are each of those ridges/bumps/whateveryoucallem on the grip separate objects? :confused:

i wish to learn :D

... Sticking things through other objects ftl. Although Katarn did'nt do this.

Ingulit
October 17th, 2006, 09:37 PM
EDIT: lol, didn't read entire thread :( Looking great thus far, keep it up.

EDIT 2: Your renders make the gun look high-poly where it isn't... why don't mine? And, are you using seperate objects in parts that aren't for animation (like with the sights)? They don't look attached from that wireframe... Detached models ftl, unless it's a model that's supposed to be blown up. :|

rossmum
October 17th, 2006, 10:28 PM
Maybe it is.

OH SNAP

Katarn
October 18th, 2006, 02:09 AM
You obviously don't know much about modeling, ingulit. You need to accept other ideas and styles. My renders aren't fancy, just clay with an omni light, but an efficient use of smoothing groups (and lack of them). Anyways almost done:
http://img.photobucket.com/albums/v216/Katarn/08.jpg
http://img.photobucket.com/albums/v216/Katarn/09.jpg
http://img.photobucket.com/albums/v216/Katarn/10.jpg
you see, ingulit, the sights are rotatable and nearly everything can be used for animation ;). Regardless, "sticking objects into objects" reduces polycount whilst in this case achieving exactly what i wanted to, not to mention it really helps the uv mapper, especially when doing seams.

mech
October 18th, 2006, 02:11 AM
Why so low poly, is this going in CE?

rossmum
October 18th, 2006, 03:13 AM
BF2...

Awesome stuff, man. You never cease to amaze.

By the way, ever finish the AS50? I remember seeing it like half done ages ago...

Reaper Man
October 18th, 2006, 04:02 AM
is the inside curve of the handle supposed to be unsmoothed, or have you just not got around to it yet?

Timo
October 18th, 2006, 04:07 AM
Awesome. </slobber>

Ingulit
October 18th, 2006, 07:49 AM
I wasn't trying to say interpenetrating objects were a bad thing... I know you need them for animation, I do that all the time. I was saying that the top part that I called the sights--the rails, maybe?-- looked as though they weren't attached to the gun when they appeared to be a stationary part that wouldn't be used in animation. You didn't think of the right part when I said sights... I'll post a picture with what I'm talking about circled when I get back from school today. Sorry if I sounded confusing :o
-Ingulit

Btd69
October 18th, 2006, 08:08 AM
BF2...

Awesome stuff, man. You never cease to amaze.

By the way, ever finish the AS50? I remember seeing it like half done ages ago...

I'm confused then.. why coudn't this be posted at a BF2 forum?

rossmum
October 18th, 2006, 08:12 AM
Are you questioning... Katarn?

[cue gasp]

Katarn
October 18th, 2006, 10:06 AM
Ingulit, stationary clipping objects are fine toooo.....

And mech, this really isn't that low poly.

PenGuin1362
October 18th, 2006, 05:22 PM
that looks damn good. i really need bf2 -_-

Btd69
October 18th, 2006, 08:05 PM
Are you questioning... Katarn?

[cue gasp]

No, i'm just questioning his oversized ego.

Boo Diddly
October 18th, 2006, 08:16 PM
---------------|)
theres a needle to pop it =&#254;


ps, i don't think he said it was for bf2...

Katarn
October 18th, 2006, 08:37 PM
No, i'm just questioning his oversized ego.
.....What did I say to you? Because I didn't post this at a BF2 forum i suddenly have an oversized ego and you are insulting it? :lol:

Excal
October 18th, 2006, 08:55 PM
Katarn? Ego?

This is unheard of.

Katarn
October 18th, 2006, 09:21 PM
Excalibur: id hunt him down and jerk him off
Excalibur: and drink the gallons of cum that come out

Excal, gay? Unheard of.

Excal
October 18th, 2006, 09:24 PM
Holy shit I'm gonna rape you in PRMM.

Get on MSN so I can curse you out.

TeeKup
October 18th, 2006, 09:41 PM
Very well done model.

Lmao @ the (Lmao@ the) last 3 posts.

rossmum
October 19th, 2006, 12:52 AM
Thread makes me lol.

And yeah, he said it was for the BF2 mod he's part of.

Boo Diddly
October 19th, 2006, 10:33 AM
ok, now i found the posts.

mR_r0b0to
October 19th, 2006, 05:45 PM
omghawt.

Rescudo
October 20th, 2006, 10:05 AM
I lol'd.

rossmum
October 20th, 2006, 10:10 AM
Stop +1ing to try out-whore me, failure. :p

Rescudo
October 20th, 2006, 10:14 AM
I am serious. I lol'd.

Spammer.

Katarn
October 27th, 2006, 10:47 PM
Shit son, i forgot to post this here.

http://img.photobucket.com/albums/v216/Katarn/finished.jpg

SnaFuBAR
October 27th, 2006, 11:36 PM
nice, son. whoot for skillz. +rep.

Reaper Man
October 28th, 2006, 12:03 AM
<3
I see several unsmoothed areas that you should fix.

PenGuin1362
October 28th, 2006, 02:25 PM
damn nice katarn.

[gx]Shadow
October 28th, 2006, 05:54 PM
Mmm, sexy!

TheGhost
October 28th, 2006, 10:03 PM
That looks really good, Katarn.

Excal
October 29th, 2006, 07:48 PM
It's crap.

mR_r0b0to
October 30th, 2006, 05:45 PM
shit son, gimme.

TeeKup
October 30th, 2006, 06:49 PM
i want to hug it.

Dole
November 1st, 2006, 12:00 PM
I don't like saying this, but that magazine looks... edgy.
Maybe it's just the angle, but it kinda looks like it was bent instead of curved if that even means anything.

mR_r0b0to
November 2nd, 2006, 07:25 PM
it's just the smoothing.

rossmum
November 5th, 2006, 04:42 AM
OH SHIT SON! LOOKS LIKE YOU WIN!

I agree with Teek, I want to hug it and take it out to dinner. <3