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View Full Version : Rigging error with bluestreak.



Joe_King
April 4th, 2010, 10:33 PM
Every time I try to export this biped, I get the following error
skinNode0 = skinOps.getVertexWeightBoneID theSkin face_verts[f][vertices] 1 Can somebody explain what this means?

DarkLord0912
May 26th, 2010, 03:35 AM
When I was a noob LoL I believe that error means some of your vertices have either no weight 0 or too much cant exceed 1.
Make sure you get them all.
And properly skin your model.

teh lag
May 27th, 2010, 03:29 PM
Yeah that mean's there's something wrong with one of your vert weights. Also check to see if (somehow) bones are referenced that no longer exist or aren't bones; it could be trying to weight something to something else that no longer exists and end up with an invalid vert... or something along those lines. In addition, be sure that the "bone effect limit" (it's a setting somewhere in the rollout) has been set to 2.