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View Full Version : Map/gametype suggestions for next gamenight (TBA)



jcap
January 28th, 2011, 10:53 AM
The date/time isn't yet announced for the next gamenight, but I want to start taking suggestions for it. I'll eventually create a poll of your suggestions so we can vote on the maplist.

After the maps are voted on, I'll compile a tentative maplist. You'll then be able to suggest minor modifications (swapping out a few maps or gametypes for alternatives).

sevlag
January 28th, 2011, 11:08 AM
yoyorast island CTF
putput no shield shotgun slayer
nightcamp CE assault

hows that?

Hotrod
January 28th, 2011, 12:02 PM
I like Sevlag's ideas.

I've always wanted to play a full game on Sneak, could be CTF or Slayer, either works fine I think.

Rentafence
January 28th, 2011, 01:03 PM
Destiny
http://hce.halomaps.org/index.cfm?fid=4681

Sciophobia
http://hce.halomaps.org/index.cfm?fid=4204

Amit
January 28th, 2011, 02:20 PM
Z-team H2 Sanctuary (http://hce.halomaps.org/index.cfm?fid=2768)

Requires special gametype settings:

Gametype: Team Slayer or CTF
Weapons: Normal
Vehicles: Only set Red Team's vehicles. No vehicles except Human Turrets. Set Red Team Turret value to 1. Set Rocket Warthog to 1 in order for vehicle script to work.

Also, Yoyorast Island V2 CTF or Race. Maybe both. Precipice, as well.

sevlag
January 28th, 2011, 02:35 PM
timberland topdown, slayer
http://hce.halomaps.org/index.cfm?fid=4173

Higuy
January 28th, 2011, 02:36 PM
Causality Isle - CTF plz

also

TLS Stronghold - CTF
http://hce.halomaps.org/index.cfm?fid=3201

and could we do this on a Friday next time please? Thursday seemed a bit odd imo

Hotrod
January 28th, 2011, 02:57 PM
timberland topdown, slayer
http://hce.halomaps.org/index.cfm?fid=4173
Fuck yeah, this 100%

And let's also keep immure 2 on CTF, that's a fun map.

phantoms
January 28th, 2011, 02:59 PM
No stupid gametypes (king, oddball), playing Race would be fun on a huge map.
but we really need wartorncov3 ctf to 5 ;)

Hotrod
January 28th, 2011, 03:32 PM
Oh, and let's also keep Snowtorn Cove, that's a cool map :) CTF once again.

Patrickssj6
January 28th, 2011, 03:40 PM
Posted in the wrong thread so here again: What about a 1 round 1 life Counter Strike like GameType?

Cortexian
January 28th, 2011, 04:35 PM
Ganon/Blind will say it's stupid, but I'd like to try it.

Patrickssj6
January 28th, 2011, 04:37 PM
With their 50 ping they should not even talk.

Higuy
January 28th, 2011, 06:29 PM
Oh and last request - Lost Cove CTF

http://hce.halomaps.org/index.cfm?fid=393

phantoms
January 28th, 2011, 06:53 PM
Ganon/Blind will say it's stupid, but I'd like to try it.
I would be down with it, medium to large size maps though so people don't get merked as soon as the round starts. also, AR spawn only or something like that so peeps can't retard rage with the pistol at the start of the round

With their 50 ping they should not even talk.
ping doesn't matter, hope that helps crybabe.

Patrickssj6
January 28th, 2011, 07:05 PM
Crybaby? Read your previous posts.

Halo is serious business for you it seems. :downs:

t3h m00kz
January 28th, 2011, 07:07 PM
I'd like to see a SWAT style gametype on something small like chillout, maybe chiller? no shield, 400% health, pistols start

phantoms
January 28th, 2011, 07:16 PM
Crybaby? Read your previous posts.

Halo is serious business for you it seems. :downs:
Wah, I play halo to have fun. shitty gametypes/maps are not fun and the only thing Freelancer understands is constant bickering, he eventually did change it to wtc3 when i (jokingly, i didn't even have the map) told him to
instead of bitching about my awesome ping, get real internet or get better at halo
/thread

Yoko
January 28th, 2011, 07:44 PM
WTC3 3 cap CTF, No Remorse 50 point Team Slayer or 3 cap CTF, Revelations CTF, etc]
yeah these

TVTyrant
January 28th, 2011, 08:16 PM
CMT_Snow_Grove 3 Score CTF/or Assault

H2_Sanctuary Team Slayer

Snowtrap 3 Score CTF/or Assault

Revelations CTF

TM_Fracture CTF

Tensity Shotguns team Slayer

Cortexian
January 28th, 2011, 09:24 PM
I'd like to see the last few maps that didn't get any attention last gamenight.

precipice - CTF
snowtorn_cove - CTF
vestige - CTF

and WartornCov3 CTF of course.

Pooky
January 28th, 2011, 09:39 PM
I'm just going to leave this here.

http://www.modacity.net/forums/showthread.php?11422-Drop-what-you-re-doing-and-play-Halo-CE&p=555272&viewfull=1#post555272

phantoms
January 29th, 2011, 11:37 AM
Corrupted - Team slayer to 50
Ummmmmmm
That one box canyon with the huge rock bridge over the middle of the map, the names escaping me right now. but it was awesome.
camtrack arena. wooo

assassinchief107
January 29th, 2011, 12:51 PM
Damnation Slayer.
Gephyrophobia CTF

Cortexian
January 29th, 2011, 01:45 PM
If we do Camtrack arena, it'll be my fixed version or FX02 (which is a fixed version of FX). Fixes the vehicles not spawning right. Changes hog passenger seats to third person.

sevlag
January 31st, 2011, 03:29 PM
rainbow road-race

:D

Cortexian
February 1st, 2011, 04:01 AM
At 20 minutes a game this will take four hours and twenty minutes to get through, so its likely these wont all get played. The ones that aren't played will be combined with the three maps (precipice, snowtorn_cove, and vestige) from the last map pack that weren't played for gamenight 3 whenever that happens.

Camtrack-Arena-FX02 - CTF
casualty_isle - ????
cmt_Snow_Grove - CTF
destiny - ????
dmt-ohh-timber - ????
Garden_CE - ????
LostCove - CTF
revelations - CTF
sciophobia - ????
TM_Immolate - Team Slayer
WartornCov3 - CTF
Yoyorast_Island - CTF
z_sanctuary_h2_pb2 - Team Slayer

Obvious CTF maps have been designated for CTF, make suggestions for the other maps.

TVTyrant
February 1st, 2011, 04:13 AM
Sanctuary-Teamslayer for sure

ejburke
February 1st, 2011, 05:13 AM
You should probably exercise discipline and lock down the number of maps at between 4 and 6. You could have a couple of slots reserved for admin picks, a couple of slots for requests, and a couple of "wild card" slots where maybe you pick maps of reasonable quality at random off of Pooky's list.

I think you need to have the flexibility of being able to have more than one game per map. Give the maps a chance to breath without having to worry about burning through a bloated list.

Cortexian
February 1st, 2011, 01:10 PM
I was actually planning to add three more maps to that list for 16, then do 8 maps for the next two nights. I'm also going to talk jcap into running the gamenight server in a rotation of all the maps that have been included in the map packs, this way there will always be some good maps playing.