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Kirby_422
June 25th, 2011, 09:46 PM
So, if your looking for AI you see in the same place on all computers, shots identical on all computers, then this is for you. If you are looking for Elites that aren't the reincarnation of Frankenstein, this is not for you. Test area is Bloodgulch.

Test map full of chopped up and sewn together elites (seriously). 5 Red team, 5 Blue team. They respawn 10 seconds after their death. Rule of thumb, that which you can see is real, that which you can't is fake (client AI are there, just invisible and unable to fire and such. They shouldn't bug you, especially considering you cant see them)

And don't question when they start flying.. my actor_variants are sorta just like that... with their super huge lunge melee range.

http://www.mediafire.com/?11v26u9druks1k9

And no complaining about my awesome elites.. because they are awesome like that (I don't care what you think about them lol)
http://img233.imageshack.us/img233/4208/eliteawesomeness.png

EDIT: Its so great that when I go through various stages of testing, nobody tells me things... So, I'll have a new version out later. It will have 100% less Frankenstein elites, and 100% moar rock golems.

EDIT2: Now with 100% less elites, and 100% moar golems
http://www.mediafire.com/?ytg6ofa96th4iac
And 500% harder to differentiate between teammates since its in Wizard now.

Vicky
June 25th, 2011, 09:50 PM
Errr.. i complain!!! :P

Kirby_422
June 25th, 2011, 09:57 PM
might as well explain why they are Frankenstein-ized. As you can read above, the AI are invisible. I am tossing vehicles on top of the hosts so you can see him. If you want him to animate at all, you want a bunch of limbs all over the place. Although his idle animations.. sorta turn into a blob, like that picture (with the arm out his ass). The host controls projectiles for the plasma rifle, so thats why the host's AI is the only one who can shoot, and who has his projectile locations synced.

Ro0ster
June 26th, 2011, 10:31 PM
I was definitely considerably laggier than normal.