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View Full Version : HCE Editing/Creating new Assault Rifle Compass and Ammo Counter



Roostervier
January 25th, 2007, 09:03 PM
How do I make the bitmaps have subimages like for the assault rifle's compass and ammo counter? I had instantly thought of sprites, but when I looked at the other bitmap (as an example), It didn't use the numbers and such as a sprite. Can anyonehelp with compiling the bitmap correctly to change the Assault Rifle's (or maybe another's) compass and ammo counter? Thank you.

-flyinrooster

Timo
January 26th, 2007, 04:06 AM
Looking at the bitmap, it's done as in a sequence. Line all of your images up horizontally, each in a 1px total blue border.
The end result would be something that should resemble this.
http://img.photobucket.com/albums/v47/Timo12/untitled.gif
It's crude, but you get the idea.

Roostervier
January 26th, 2007, 03:49 PM
So, just like creating the new combined ui parts? Alright, thanks Timo =D.