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Bad Waffle
April 5th, 2008, 01:23 PM
http://img255.imageshack.us/img255/1610/hog3va2.jpg

http://img509.imageshack.us/img509/3636/hog4yw2.jpg

http://img337.imageshack.us/img337/918/hogwirepe2.png

Triangles: 8345

Jay2645
April 5th, 2008, 02:36 PM
Looking good, WoL.

Any reason why this topic is stickified?

Bad Waffle
April 5th, 2008, 02:55 PM
i referenced in the rules, so i stickied it just in case

Pooky
April 5th, 2008, 03:57 PM
I can't really judge what it's going to look like from a half finished model so I'll just throw out a generic compliment. Modelers love those :p

TeeKup
April 5th, 2008, 05:08 PM
Beautiful hog.

paladin
April 6th, 2008, 02:41 AM
Whats the poly count on the tires?

DaneO'Roo
April 6th, 2008, 04:39 AM
Needs more engine modelling >:U

rossmum
April 7th, 2008, 05:41 AM
Smoothing on treads is blergh. Tires look like balloons as a result. Fix it.

Tweek
April 7th, 2008, 05:42 AM
Smoothing on treads is blergh. Tires look like balloons as a result. Fix it.

thats just because of the rendering, keep in mind shit wont be that shiny ingame.

rossmum
April 7th, 2008, 05:44 AM
Still not a fan of it. Extruded bits on tire treads usually aren't very smooth at all.

Zeph
April 7th, 2008, 05:49 AM
Still not a fan of it. Extruded bits on tire treads usually aren't very smooth at all.

O_o
You do see the global smoothing AND the wireframe, right?

rossmum
April 7th, 2008, 05:51 AM
I saw the wireframe, yeah.

If that's not final smoothing, it's all good, then.