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Bad Waffle
September 22nd, 2006, 03:00 PM
Evolution
Something to make you go, "Wow!"
(cough, thanks for the subtitle for now Stealth1000)

Bad Waffle
September 22nd, 2006, 03:00 PM
Evolution Update: 9.11.06

Wol's Notes

Anyways, with that out of the way. Let's get you guys some Evolution content. Basically, this mod is solely a Halo 2 Vista mod and if you thought or presumed that it was for CE, you were sadly mistaken. I, Wave of Lag AKA the team leader, has had a busy school year of 2006. College, art classes, highschool, AND soccer occupy my time, and then the scraps are dedicated to my girlfriend and love o' my life. At this moment, you're probably thinking, "Hey, just dump her so we can get more updates! Spend more time on it!"
Well, thats not going to happen. I'm clearing space, but only so much. I'm getting settled in my schedule, and its getting better. What i give you this fine week of september, is content that was last updated in the leisure of august. Anyways, lets continue once again...


What i have for this week is a few scraps and pieces of content, and even a little game or two for you. Lately i've been working on the high res of the Hunter sniper rifle, used for the normal map. you can see that below. Another gun that has been shown is the AMG, the hunter support weapon. That is also below.
http://img176.imageshack.us/img176/9281/thungsc6.png

http://img148.imageshack.us/img148/9959/amgcollwi7.png



That's basically what we have in the weapons department. We also have bipeds, a vehicle, and some other stuff in form right now. So much more to come, check out http://evolution.halopcstudio.com/ for your direct, up to date data, and be sure to browse the forums and the picture section.

Bad Waffle
September 22nd, 2006, 03:11 PM
Evolution Update: 9.22.06

Wol's Notes

Err, sorry for the odd format guys. Trying out something new. The old topic will become a discussion topic, while this one is a continuous post of updates. Anyways, im sorry for the long wait seeing as how this should have been posted on the 18th. On with ze show!


What i have for you guys this week is special. You're gonna like it. First, i'll give you some nice renders of new content.

http://img157.imageshack.us/img157/8074/yumer0.png
http://img83.imageshack.us/img83/2069/handsspf8.jpg


Oh, and heres some nice little wallpapers of stuff you might like:

http://img67.imageshack.us/img67/6448/omgyesbd6.th.jpg (http://img67.imageshack.us/my.php?image=omgyesbd6.jpg)
http://img167.imageshack.us/img167/8424/wallpaperhc3.th.jpg (http://img167.imageshack.us/my.php?image=wallpaperhc3.jpg)


With that out of the way, lemme give you guys a bit of an update in text form. There's bad news and good news. Good news, the biped is all rigged and working in max. The bad news is that the animation graph does not match the model, even though the graph used in the animations is the EXACT same as the model's. im thinking im just gonna have to re-rig it with the mc's bones for now.

The weapons have had no progress animation wise, or skin wise--most of the team members are too busy to do anything for me. This has basically been a 3-man team of me, Zeph, and Snafubar. It doesnt matter, we're still thinking up nice ideas and plans. I think that concludes the update for now, i'll be getting those animations done and stuff uv'ed and skinned by next week if i have time. Seeya!