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Threads 1 to 20 of 439

Forum: The Studio

Off Topic for artists.

  1. Sticky Thread Sticky: Quick Crit Thread 2013

    Started by Tnnaas‎, January 13th, 2013 02:54 PM
    10 Pages
    1 2 3 4 5 6 ... 10
    • Replies: 94
    • Views: 5,550
    August 14th, 2014, 10:14 PM Go to last post
  1. 3ds max problem

    Started by Inferno‎, April 9th, 2010 09:45 PM
    3ds max, camera, problem, solution
    • Replies: 8
    • Views: 846
    April 14th, 2010, 04:37 PM Go to last post
  2. 3ds Max scripting

    Started by Rentafence‎, May 18th, 2014 12:47 AM
    • Replies: 0
    • Views: 89
    May 18th, 2014, 12:47 AM Go to last post
  3. 512x512 vs 1024x1024 textures.

    Started by PopeAK49‎, August 21st, 2012 12:16 AM
    • Replies: 3
    • Views: 609
    August 23rd, 2012, 02:20 PM Go to last post
  4. A Buddy for You

    Started by kid908‎, November 26th, 2009 11:59 PM
    • Replies: 7
    • Views: 453
    November 27th, 2009, 09:45 AM Go to last post
  5. Animation Constraints?

    Started by kid908‎, October 26th, 2009 02:22 PM
    • Replies: 0
    • Views: 162
    October 26th, 2009, 02:22 PM Go to last post
  6. ATTN: Studio Posters

    Started by TheGhost‎, December 18th, 2008 04:44 PM
    • Replies: 5
    • Views: 582
    December 21st, 2008, 03:48 PM Go to last post
  7. Baking

    Started by Hunter‎, August 8th, 2009 02:23 PM
    4 Pages
    1 2 3 4
    • Replies: 30
    • Views: 1,119
    August 9th, 2009, 11:48 AM Go to last post
  8. Basic Signatures

    Started by TeeKup‎, October 22nd, 2009 03:58 AM
    • Replies: 8
    • Views: 471
    October 26th, 2009, 07:21 PM Go to last post
  9. Beautymine V2

    Started by Patrickssj6‎, March 26th, 2013 12:00 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 947
    December 17th, 2013, 06:07 PM Go to last post
  10. Best way to UV repeated geometry?

    Started by jngrow‎, April 7th, 2009 08:55 PM
    geometry, reapeated, uv mapping, uvw, uvw mapping
    • Replies: 9
    • Views: 643
    April 8th, 2009, 02:34 AM Go to last post
  11. Bring Back Modeling Competitions?

    Started by BobtheGreatII‎, April 4th, 2011 05:55 PM
    5 Pages
    1 2 3 4 5
    • Replies: 49
    • Views: 4,029
    May 5th, 2011, 12:46 AM Go to last post
  12. Poll Poll: Calling all animators! (Animation contest is live!!!)

    Started by teh lag‎, January 25th, 2010 12:21 PM
    11 Pages
    1 2 3 4 5 6 ... 11
    animation, animator, bad ideas, competition, the studio
    • Replies: 104
    • Views: 6,774
    March 23rd, 2010, 12:02 PM Go to last post
  13. Photography CaptainDEEZ Graphix

    Started by CaptainDEEZ‎, May 26th, 2011 08:52 PM
    • Replies: 7
    • Views: 1,227
    June 2nd, 2011, 08:15 AM Go to last post
  14. Clarification of Rules for those in question

    Started by Bad Waffle‎, April 7th, 2008 06:39 PM
    rules, studio, wol u gae
    • Replies: 1
    • Views: 550
    April 7th, 2008, 06:56 PM Go to last post
  15. Poll Poll: CodeBrain's Gallery Thread

    Started by CodeBrain‎, March 20th, 2009 12:12 AM
    6 Pages
    1 2 3 4 5 6
    wip
    • Replies: 58
    • Views: 13,187
    July 14th, 2010, 04:46 AM Go to last post
  16. Community Mentoring.

    Started by Chainsy‎, September 25th, 2009 10:18 PM
    4 Pages
    1 2 3 4
    • Replies: 30
    • Views: 1,415
    September 27th, 2009, 02:11 PM Go to last post
  17. Company's logo

    Started by Trulife8342‎, October 3rd, 2009 02:13 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 857
    October 4th, 2009, 12:06 AM Go to last post
  18. Constructive Crit

    Started by Higuy‎, August 15th, 2010 05:18 PM
    good crit game artist
    • Replies: 7
    • Views: 459
    August 16th, 2010, 03:57 AM Go to last post
  19. cp_harbour (tf2)

    Started by Rainbow Dash‎, March 20th, 2013 02:28 PM
    • Replies: 1
    • Views: 289
    October 29th, 2014, 02:50 AM Go to last post
  20. Criticism.

    Started by PenGuin1362‎, August 26th, 2007 02:17 AM
    8 Pages
    1 2 3 4 5 6 ... 8
    community, crit, flame, modeling
    • Replies: 71
    • Views: 4,117
    August 30th, 2007, 03:21 PM Go to last post

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