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Threads 1 to 20 of 439

Forum: The Studio

Off Topic for artists.

  1. Sticky Thread Sticky: Quick Crit Thread 2013

    Started by Tnnaas‎, January 13th, 2013 01:54 PM
    10 Pages
    1 2 3 4 5 6 ... 10
    • Replies: 94
    • Views: 5,319
    August 14th, 2014, 09:14 PM Go to last post
  1. 3ds max problem

    Started by Inferno‎, April 9th, 2010 08:45 PM
    3ds max, camera, problem, solution
    • Replies: 8
    • Views: 825
    April 14th, 2010, 03:37 PM Go to last post
  2. 3ds Max scripting

    Started by Rentafence‎, May 17th, 2014 11:47 PM
    • Replies: 0
    • Views: 76
    May 17th, 2014, 11:47 PM Go to last post
  3. 512x512 vs 1024x1024 textures.

    Started by PopeAK49‎, August 20th, 2012 11:16 PM
    • Replies: 3
    • Views: 594
    August 23rd, 2012, 01:20 PM Go to last post
  4. A Buddy for You

    Started by kid908‎, November 26th, 2009 10:59 PM
    • Replies: 7
    • Views: 448
    November 27th, 2009, 08:45 AM Go to last post
  5. Animation Constraints?

    Started by kid908‎, October 26th, 2009 01:22 PM
    • Replies: 0
    • Views: 161
    October 26th, 2009, 01:22 PM Go to last post
  6. ATTN: Studio Posters

    Started by TheGhost‎, December 18th, 2008 03:44 PM
    • Replies: 5
    • Views: 572
    December 21st, 2008, 02:48 PM Go to last post
  7. Baking

    Started by Hunter‎, August 8th, 2009 01:23 PM
    4 Pages
    1 2 3 4
    • Replies: 30
    • Views: 1,090
    August 9th, 2009, 10:48 AM Go to last post
  8. Basic Signatures

    Started by TeeKup‎, October 22nd, 2009 02:58 AM
    • Replies: 8
    • Views: 470
    October 26th, 2009, 06:21 PM Go to last post
  9. Beautymine V2

    Started by Patrickssj6‎, March 25th, 2013 11:00 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 921
    December 17th, 2013, 05:07 PM Go to last post
  10. Best way to UV repeated geometry?

    Started by jngrow‎, April 7th, 2009 07:55 PM
    geometry, reapeated, uv mapping, uvw, uvw mapping
    • Replies: 9
    • Views: 634
    April 8th, 2009, 01:34 AM Go to last post
  11. Bring Back Modeling Competitions?

    Started by BobtheGreatII‎, April 4th, 2011 04:55 PM
    5 Pages
    1 2 3 4 5
    • Replies: 49
    • Views: 3,998
    May 4th, 2011, 11:46 PM Go to last post
  12. Poll Poll: Calling all animators! (Animation contest is live!!!)

    Started by teh lag‎, January 25th, 2010 11:21 AM
    11 Pages
    1 2 3 4 5 6 ... 11
    animation, animator, bad ideas, competition, the studio
    • Replies: 104
    • Views: 6,742
    March 23rd, 2010, 11:02 AM Go to last post
  13. Photography CaptainDEEZ Graphix

    Started by CaptainDEEZ‎, May 26th, 2011 07:52 PM
    • Replies: 7
    • Views: 1,213
    June 2nd, 2011, 07:15 AM Go to last post
  14. Clarification of Rules for those in question

    Started by Bad Waffle‎, April 7th, 2008 05:39 PM
    rules, studio, wol u gae
    • Replies: 1
    • Views: 542
    April 7th, 2008, 05:56 PM Go to last post
  15. Poll Poll: CodeBrain's Gallery Thread

    Started by CodeBrain‎, March 19th, 2009 11:12 PM
    6 Pages
    1 2 3 4 5 6
    wip
    • Replies: 58
    • Views: 13,040
    July 14th, 2010, 03:46 AM Go to last post
  16. Community Mentoring.

    Started by Chainsy‎, September 25th, 2009 09:18 PM
    4 Pages
    1 2 3 4
    • Replies: 30
    • Views: 1,405
    September 27th, 2009, 01:11 PM Go to last post
  17. Company's logo

    Started by Trulife8342‎, October 3rd, 2009 01:13 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 855
    October 3rd, 2009, 11:06 PM Go to last post
  18. Constructive Crit

    Started by Higuy‎, August 15th, 2010 04:18 PM
    good crit game artist
    • Replies: 7
    • Views: 453
    August 16th, 2010, 02:57 AM Go to last post
  19. cp_harbour (tf2)

    Started by Rainbow Dash‎, March 20th, 2013 01:28 PM
    • Replies: 0
    • Views: 254
    March 20th, 2013, 01:28 PM Go to last post
  20. Criticism.

    Started by PenGuin1362‎, August 26th, 2007 01:17 AM
    8 Pages
    1 2 3 4 5 6 ... 8
    community, crit, flame, modeling
    • Replies: 71
    • Views: 4,071
    August 30th, 2007, 02:21 PM Go to last post

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