Critical Hits: a valuable addition or just fucking annoying?
I've heard a lot of different opinions on crits in TF2. Some people think it adds to the gameplay balance. Others think they're just fucking annoying and want them to go away. Personally, I like the idea of critical hits, I just don't think the way they're implemented is really the best.
Re: Critical Hits: a valuable addition or just fucking annoying?
I like them because i know that it wont require much more hits to kill them
Re: Critical Hits: a valuable addition or just fucking annoying?
The only crits I hate receiving are crit rockets, everything else is fine.
Re: Critical Hits: a valuable addition or just fucking annoying?
I really haven't had any complaints in the area of crits.
Re: Critical Hits: a valuable addition or just fucking annoying?
Crits are fine, but the game would still be the same without them.
Re: Critical Hits: a valuable addition or just fucking annoying?
the only one i really had problems with the long ranged back burner crits, due to critical hits having more accuracy and greater range.
Other then that the only time i face palm is where i come around a blind corner and get critted like 3 times in a row. then it's like AWW C"MON!
Re: Critical Hits: a valuable addition or just fucking annoying?
They make the game interesting. Sometimes you'll get a crit rocket to the face, sometimes you crit at a great time and get a killing spree.
Re: Critical Hits: a valuable addition or just fucking annoying?
I personally like crits and that the game would be the same without them.
Re: Critical Hits: a valuable addition or just fucking annoying?
Crits ftw, they add an "oh shit" element to combat.
Re: Critical Hits: a valuable addition or just fucking annoying?
Once you add in chance to a skill-based game, it just screws with it. Hence, the geniuses in charge of making the game engineered it so that crits in TF2 aren't chance-based, and instead act as rewards for players who are doing well. I love getting crit syringes after a series of successful assists as a paired medic.