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Type: Posts; User: jahrain

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  1. Thread: Photon Mapping

    by jahrain
    Replies
    22
    Views
    5,887

    Re: Photon Mapping

    Yes, you can bake normal maps onto textures. I actually used that technique to not bump, but just render smoothened lighting onto my lightmaps so it won't look so low poly in the baked lightmaps. But...
  2. Thread: Photon Mapping

    by jahrain
    Replies
    22
    Views
    5,887

    Re: Photon Mapping

    ^Yes it's possible. And soon to be 100% possible in h2ek once the size limit bug is fixed with the bitmap compiler. Right now I have to compile the baked lightmap bitmaps in h1ek and convert them to...
  3. Thread: Photon Mapping

    by jahrain
    Replies
    22
    Views
    5,887

    Re: Photon Mapping

    Well I'm stuck again, this damn limited Guerrilla prevents me from modifying hardly any data in the structure_bsp_lightmap tags so its making it 10x more difficult to map out the tag structure for...
  4. Thread: Photon Mapping

    by jahrain
    Replies
    22
    Views
    5,887

    Re: Photon Mapping

    Relax, I will soon get my bsp extractor for halo 2 to work on h2v bsp tags and have it extract the bsp Lightmap UVs so you can bake lighting onto the map in mental ray which is 20x faster, with 20x...
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