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Type: Posts; User: BobtheGreatII

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    Re: Weapon Concept Art

    Lol, everyone chill. Holy shit. This always happens in this thread. Someone makes a comment and it blows up. No, my beef is mostly with Josh's model. Not your concept. Although he followed your...
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    Re: Weapon Concept Art

    Meh. I don't like it. But that's a matter of opinion I suppose.

    You've made some great stuff Josh. This is not one of those things.
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    Re: Weapon Concept Art

    And it may not be the best example. But take some of Halo Reach's concept art for example. All of the detail is there. But it's not a clusterfuck of lines and nonsense (well most of it anyway).
    ...
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    Re: Weapon Concept Art

    Sorry Nero, wasn't really upset with you, was mostly pissed at the other guy.

    Glad you already fixed/are going to fix them though.
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    Re: Weapon Concept Art

    http://img138.imageshack.us/img138/6425/critd.jpg

    Would you like to keep this up or are you willing to put this behind you?
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    Re: Weapon Concept Art

    I don't believe it's proper to start critiquing a model that is in someone else's thread. It's a very quick way to de-rail a thread. If and when Nero posts it in his own thread, I would be more than...
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    Re: Weapon Concept Art

    Nah, Nero's model still has several issues with it. But if he wants us to wait to judge, I suppose we can. For future reference it would probably be a good idea to say who's model it is if you're...
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    Re: Weapon Concept Art

    I uh... I mean, I'm glad you're working with nurbs and what not. However, it's always good to know the basics of low poly. I see some problems starting already. And honestly I would rather look at a...
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    Re: Weapon Concept Art

    I think one of the things that I notice the most right away are your stocks and your grips. They aren't proportional to the rest of the weapon. I imagine you made that front area with the flashlight...
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    Re: Weapon Concept Art

    I think the stock is too big... or the front end is too bland. It's not very balanced. But it's a good start.
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    Re: Weapon Concept Art

    It's a lot cleaner. But I think you need to imagine yourself holding the gun. Having the grip at a 90* angle like that would be horribly uncomfortable. In fact the entire grip area is a little...
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    Re: Weapon Concept Art

    What are you saying. It took 4 pages to get to bringing up furries. I think that's a record on Modacity.
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