Search:

Type: Posts; User: =sw=warlord

Search: Search took 0.02 seconds.

  1. Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)

    Sure, let's make two games that got overhauled during development cycle as our examples of games promising to be one and ending up like another.
    Halo 2's case was the programming and gameplay didn't...
  2. Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)

    Funny how the Halo 2 video you linked, wasn't actually pre-recorded.
    That actually has various versions of that demo floating around online seeing how it was exactly that, a demo.
  3. Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)

    http://www.hotline.ie/cms/images/HookLineSinker.jpg
  4. Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)

    Which is effectively a round bout way of saying "I'm paying them XXX amount of currency and in return I receive X item.
    Last I looked that was called a transaction, you are buying access to the...
  5. Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)

    Are you certain about that?
    http://i1141.photobucket.com/albums/n599/cobby87/StarCitizen2013-10-2806-46-05-84_zps54a9f6ea.jpg
  6. Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)

    Yep, that's the ship I've dived on.
    I've been tweaking some of the weapon placements and the turret isn't implemented just yet but this game does have my attention now....
  7. Re: Star Citizen by Chris Roberts (Freelancer, Wing Commander, Privateer, etc)

    http://www.youtube.com/watch?v=JrQ0qMRZ_1Q
Results 1 to 7 of 7