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Type: Posts; User: Hunter

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    Re: So what's everyone doing nowadays 2017

    Not been on here for a long time, thought i'd have a nosy see who is around still.

    Well, I got my Degree in Visual Effects and Concept Design then went and got a job at a web design company.
    ...
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    Re: [GALLERY] Timo's Photography

    They all look amazing!
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    Sticky: Re: Modacity Minecraft Server

    I prob should of included that :S and I was on there, went on the server the other day though and I couldn't get out of the spawn building. And cheers, I should visit here more often.
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    Sticky: Re: Modacity Minecraft Server

    Can you stick me back on the white list? I'm guessing you started it again.
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    Re: Problems with 3ds max

    Instead of showing screencaps of the viewport show wireframes, they will benefit more. You'd usually show renders without wireframe on with the final model, and to make sure there are no smoothing...
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    Re: Quick Crit thread 2012

    Looks nice ICEE. :)
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    Re: Quick Crit thread 2012

    I would of liked to, but I got given some basic concept art, well, a basic drawing on how they wanted it to look lol. And they wanted it fat :P
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    Re: Quick Crit thread 2012

    http://dl.dropbox.com/u/63494571/University/Dragon/uni_dragon.jpg

    Just a very quick model and sculpt of a Dragon. Helping out my old group at Uni as they only have 1 modeller and they need a...
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    Re: Halo 4 Battle Rifle

    BR looks nice. The viewport rendering looks rather nice, I might have a look at max2013
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    Re: Halo 4 Battle Rifle

    I personally can't stand the look of the majority of the Mass Effect weapons/vehicles :/
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    Sticky: Re: Modacity Minecraft Server

    I'm fed up of updating my plugins and Bukkit server. Ive give up with Minecraft, especially hosting. It's stupid how much things break after each rather REGULAR and SMALL update, which usually adds...
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    Re: Halo 4 Battle Rifle

    I never mentioned n-gons. They are fine in some cases, zBrush doesn't like them really. But the area you pointed out is pretty simple to add into the mesh with clean topology, I just couldnt be...
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    Re: Halo 4 Battle Rifle

    I have to spoke to you somewhere and seen a thread, other than Polycount, must of been neogaf :S

    Anyway, looking back at your wireframe your topology does look rather messy and actually rather...
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    Re: Halo 4 Battle Rifle

    My mistake, I mean 343 forum. My username on there is "martynball".

    And here:
    http://dl.dropbox.com/u/63494571/Models/Halo 4/BR55 HB/References/halo_4_battlerifle_render_1.jpg...
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    Re: Halo 4 Battle Rifle

    I'm not reading this entire thread, but I saw a comment about how tight your edges are. And to be fair, your edges are WAY too "slack". There is too tight, and there is too slack. And I see your also...
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    Re: Weapon Concept Art

    Okay, I will wait to see it finished, in response to your post on halomaps. But I still feel the front is horrid and boring. There is simple, but then there is boring.
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    Re: Weapon Concept Art

    People crit people differently depending on who it is? I doubt it, I never do this hence I can give someone some harsh crit on halomaps but then be okay with them in another topic. It's about the...
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    Re: Quick Crit thread 2012

    http://dl.dropbox.com/u/63494571/Models/Halo 4/BR55 HB/h4_br_prog6.jpg
    http://dl.dropbox.com/u/63494571/Models/Halo 4/BR55 HB/h4_br_prog7.jpg
    http://dl.dropbox.com/u/63494571/Models/Halo 4/BR55...
  19. Re: [GALLERY] BobtheGreatII's Something or Another Creations

    I'm really liking the tank, I think the default maps should be upgraded with OS to add normal maps and HD lightmaps and the other current gen features. More detailed geometry as well for the map it's...
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    Re: Weapon design and you: how to avoid sci-fi samery

    omg Zoids was amazing, and then as usual they make it crap by milking it...
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    Re: Weapon design and you: how to avoid sci-fi samery

    I don't see what else you could add though tbqh, apart from more mechanical parts and attachments... nothing else a weapon needs really.
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    Re: Weapon design and you: how to avoid sci-fi samery

    I personally prefer the Reach and Halo 4 design's, they are less bland. Yeah they have random indents and extrudes everywhere, but tbqh I prefer that then having a flat boring surface to look at....
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    Re: [GALLERY] Neuro's logical disorders.

    wow, it looks great :)
  24. Thread: Quick-Crit 2011

    by Hunter
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    Re: Quick-Crit 2011

    Sorry about late reply, here are the renders without turbosmooth. There is probably a better way to do it, but this works rather nicely. Was awkward shape to do, I just messed around with multiple...
  25. Thread: Quick-Crit 2011

    by Hunter
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    Re: Quick-Crit 2011

    http://i.imgur.com/rNREf.jpg

    Something I did a while ago, want no turbosmooth'd version ?
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