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Type: Posts; User: Skarma

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  1. Re: Anti-latency (server-side hit detection / correction)

    Ah, you're right! Thanks for clearing that. I hadn't checked your struct updates since I did that research a few years ago when it wasn't there. :P
  2. Re: Anti-latency (server-side hit detection / correction)

    I did some research on object visibility that used bounding sphere volumes to test if an object was in the view frustum or not (in my old reverse engineering references thread). I believe collision...
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    [VIDEO] Re: Optimistic - new montage

    I was hoping you would have topped it off with chicken bone circuit. :]
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    [APP] Re: Halo 2 Vista XLiveless

    Just like you, he is probably taking his pdb ehrm idb to the grave with him. ;]
    If it was released with a version of xlive, golly jee you think it would be all over the internet by now.. being a...
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    [APP] Re: Halo 2 Vista XLiveless

    Rick, the guy who did the gta wrapper noted it in his blog: http://blog.gib.me/2008/12/16/hacking-grand-theft-auto-iv-part-ii/
    Some devs make mistakes like this :]
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    [APP] Re: Halo 2 Vista XLiveless

    Does anyone have one of the xlive pdb's? I am not sure what version it was for.
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    [CRYSIS] Re: Cryengine 2 Editing

    Since Crysis 2 was leaked with the debug database files (which would NOT happen with an intentional leak), I have been examining and updating the SDK interfaces, structs, and enums for CryEngine 3....
  8. HCE Re: Anti-Aliasing? In my Halo? It's more likely than you think! (ATI 5&6 series only)

    I hope FireScythe does some post-processing AA in the future for Halo. That or supersampling!
  9. Thread: Minecraft

    by Skarma
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    Re: Minecraft

    I haven't tried this game yet but have read a lot about it and watch plenty of youtube videos. :[ It's virtual 8-bit legos with physics and I can't really grasp how this game exploded in popularity....
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    [APP] Re: BlamLib: The .NET counterpart in OpenSauce

    Good introduction to BlamLib! Even unscripted it was very informational and helped me understand the basics. I really like how you explained what you were thinking when you wrote certain code and...
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    [APP] Re: BlamLib: The .NET counterpart in OpenSauce

    I've been browsing through the BlamLib tree and kind of confused. I am not a C# or .NET fan to say the least but could you make a simple vidoc like you did with OpenSauce just explaining the tree and...
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    [APP] Re: Halo CE Vehicle Spawner

    Typing it in manually takes less time than waiting for 20 seconds on simulated key presses plus download and app run time.
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    Re: A study of the CMT (school project)

    While browsing the Wiki, I found a page of some minor info on CMT: http://wiki.modacity.net/wiki/CMT
    I don't know how helpful this is, but it shows some of their accomplishments and some bumps in...
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    Re: Reach Target Locator, anyone?

    Airstrike is the correct and generic name for an......airstrike and is called that by military, not just call of duty and all the other games that use it. Thanks for the explanation. Also I like the...
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    Re: Reach Target Locator, anyone?

    Why is it called a Target Locator? Looks like a stealth bomber dropping a carpet bomb aka an air strike. (Keep in mind I don't have Halo Reach.)
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    HCE Re: [WIP] GuiltySpark (formerly HaloBot)

    I have no real hands on experience with AI, but this stuff looks complex and crazy to me. Don't get me wrong, there is no wrong way of doing this and it's very interesting. If I were to do AI in a...
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    HCE Re: And Eight Is Great

    I have a small request to add some math functions to BaseBlamTypesPc. Here are a few I have written into OS and use currently. I am working on an angle distance one and I'm sure there will be other...
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    HCE Re: And Eight Is Great

    GREAT! Works like a charm now, thanks FS! I also noticed Kornman did not put any null pointer checks for his menu resources. It will probably never crash because of the way it's setup, but it can...
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    HCE Re: And Eight Is Great

    Ok so I finally got a client program working. I cloned a fresh copy of the source tonight, didn't add any code, compiled a release build and threw the d3d9.dll in my Halo CE folder ( I am running...
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    HCE Re: And Eight Is Great

    This is strange. I am guessing this is an option in Google Code? I have never had a problem with the tools I am using and they have always synced for the past 2 years with the projects I have been a...
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    Thanksgiving isn't until November?

    Thanksgiving isn't until November?
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    [MAP] Re: tactical-assault

    I'm waiting on the download now, so I will give you feedback later. Would you be able to update your post with a list of features and maybe fix up your grammar? What is the difference in the 2 maps?...
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    HCE Re: And Eight Is Great

    I'm having trouble downloading a copy of the repository. I am familiar with google code and client programs, but it is just not working and throws me an error. I am using RapidSVN and I use to use...
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    Re: A risky proposition!

    Llama Juice, you resemble Topher Grace.
    Seriously.
  25. Thread: Halo PiP

    by Skarma
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    Re: Halo PiP

    It's possible with any game with Direct3D or OpenGL as long as your graphics card supports it and as long as the developers put code in the engine that makes it work. In Halo there isn't any code in...
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