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Thread: NGMT project: Mario Karts Pipe Plaza

  1. #41

    Re: NGMT project: Mario Karts Pipe Plaza

    Yes, I was only saying it is basic. I dont think a N64 map should be ported over to halo and have 10k+ polys.
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  2. #42

    Re: NGMT project: Mario Karts Pipe Plaza

    I agree. I honestly think that it should be as low poly as the rest of the mariokart universe.
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  3. #43

    Re: NGMT project: Mario Karts Pipe Plaza

    this thread is
    e: not that it started out that way. but it has degraded to complete fail.
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  4. #44

    Re: NGMT project: Mario Karts Pipe Plaza

    And your helping


    The thread isn't fail -- It just needs a revitalization.
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  5. #45

    Re: NGMT project: Mario Karts Pipe Plaza

    Am I the only one that thought this thread was about Teenage Mutant Ninja Turtles but got the whole abbreviation completely messed up?

    Race maps are definitely fun. The Halo HQ, Yoyorast Island, that freaking Yoshi map that lightning never released yet >_< all GREAT racing maps. So dont talk crap by saying oh racing maps never work blahblah there are ways around it.

    Why would you want to watch your character get shot by a corrupt US General when you can watch him get eviscerated by an eight-foot alien in purple body armour?
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  6. #46
    +rep me to cure my ebola n00b1n8R's Avatar
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    Re: NGMT project: Mario Karts Pipe Plaza

    Halo HQ was a piece of shit. I can think of plenty of better maps for race that weren't even designed for it.
    Last edited by n00b1n8R; July 24th, 2008 at 05:48 AM.

    Quote Originally Posted by Roostervier View Post
    selentic ill admit i didnt actually watch the video because a majority of your posts are pointless, ad hominem, or ultra-liberal sensationalist bullshit
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  7. #47
    Intellektueller Bastinka's Avatar
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    Re: NGMT project: Mario Karts Pipe Plaza

    Design looks alright, still needs some fix-ups in extruded areas. I think the ramp coming out of the side of both back bases is a bit too steep, thick and narrow.
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  8. #48

    Re: NGMT project: Mario Karts Pipe Plaza

    Quote Originally Posted by n00b1n8R View Post
    Halo HQ was a piece of shit. I can think of plenty of better maps for race that weren't even designed for it.
    It was pretty good for being one of the first-ish maps released. One of my old favs.
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  9. #49
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    Re: NGMT project: Mario Karts Pipe Plaza

    that map pic i posted was nothing to do with this certain project, u guys asked for one of our other members work, and i did. we were doing a pokemon map before, but were still working on ideas for that. so we started this project.
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