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Thread: [COMPETITION] SnaFührer's Monthly Modeling Challenge!!

  1. #11
    Intellektueller Bastinka's Avatar
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    Re: SnaFuhrer's Monthly Military Modeling Challenge

    prity gewd ide letin in konsepts for te kompititonlol i sed tit..12 vry nic of u snaf
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  2. #12
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    Re: SnaFuhrer's Monthly Military Modeling Challenge

    Yes it was nice of him, thanks to that I'm now working with someone on the apc. Now we have a question about the 3 inspirational/ reference pictures... are those really required, because what if we want to base it off of something not made, and we can already imagine what an armored personal carrier would look like?
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  3. #13

    Re: SnaFuhrer's Monthly Military Modeling Challenge

    updated. 3 images required if you don't concept sketch.
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  4. #14
    Splendid! ExAm's Avatar
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    Re: SnaFuhrer's Monthly Military Modeling Challenge

    Alright I'm entering. Once I get access to a scanner, I'll post the sketches I did, and show some work on the model.

    Over 560 ace pins across all characters
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  5. #15

    Re: SnaFuhrer's Monthly Military Modeling Challenge

    I'm thinking about entering. Never modeled a vehicle before though.
    Also nice sig snaf
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  6. #16
    Post Apocalyptic Badass Corndogman's Avatar
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    Re: SnaFuhrer's Monthly Military Modeling Challenge

    I'm wondering, does an old fashioned Volkswagen Beetle with a lift, huge tires, and machine guns count as a "military" type of vehicle?

    (^Click it^) Albums: Modeling, Photography
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  7. #17

    Re: SnaFuhrer's Monthly Military Modeling Challenge

    prizes?
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  8. #18

    Re: SnaFuhrer's Monthly Military Modeling Challenge

    He could offer an invitation to [censored] his [censored] [censored] as a prize.
    I like censorship. It gives you the wrong idea about things.

    Or maybe the right idea.
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  9. #19
    chilango Con's Avatar
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    Re: SnaFuhrer's Monthly Military Modeling Challenge

    I read it as something very wrong. fuck you internet
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  10. #20

    Re: SnaFuhrer's Monthly Military Modeling Challenge

    Ok, so here's the deal.
    I've been doing visualization for yadda yadda yadda you don't care, the short of it is I am in hardcore "i don't care about polygon count" mode. My last model was 500k polys.

    So like, I'm tossing around an idea here, and if I were allowed to do, say, movie style modeling, rather than game style modeling, I think I could make something stunning.

    Of course, that would put many game-style models at a severe disadvantage, as getting similar quality out of that many fewer polygons would take a lot of time and effort.

    I'm committed to this idea of mine now, so if you stick by your 7500 rule that's ok, I'll just post it in my Studio thread instead.
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