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Thread: [GALLERY] cad's craptacular creations

  1. #1

    [GALLERY] cad's craptacular creations



    tricount: 992

    ctrlaltdestroy: model
    wave of lag(?): optimization and UVs
    scooby: textures



    tricount: 1454

    ctrlaltdestroy: model, UVs, and textures



    tricount: 1068

    ctrlaltdestroy: model and UV's
    dano: textures




    tricount: 3134

    ctrlaltdestroy: model and UV's

    the UV's: if anyone wants to attempt texturing it, I'll put the model up for dl.

    original size: 1024 by 512



    :d
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  2. #2

    Re: [Gallery] cad's craptacular creations

    :-O

    well hello there



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  3. #3

    Re: [Gallery] cad's craptacular creations

    Trends can suck my cock. Also more trip mine tags mister.
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  4. #4
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    Re: [Gallery] cad's craptacular creations

    Very nice... very nice... :O
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  5. #5

    Re: [Gallery] cad's craptacular creations

    And here I thought that turret was ripped from h2.
    With my bare hands
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  6. #6

    Re: [Gallery] cad's craptacular creations

    i never optimized that or uved it. Teh lag probably did.
    some say that he pose's as Wave of lag on an internet forum, and that yelling into phones gives him sexual powers!
    all we know, is he's called the Stig.


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  7. #7

    Re: [Gallery] cad's craptacular creations

    I am loving that tripmine. Everything else is awesome too though.
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  8. #8

    Re: [Gallery] cad's craptacular creations

    Quote Originally Posted by Wave of Lag View Post
    i never optimized that or uved it. Teh lag probably did.
    Not me. I didn't know how to UV back when it was being made.


    leet you whore
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  9. #9

    Re: [Gallery] cad's craptacular creations

    Quote Originally Posted by Wave of Lag View Post
    i never optimized that or uved it. Teh lag probably did.
    it was either you or scooby himself... otherwise, i dunno
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  10. #10
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    Re: [Gallery] cad's craptacular creations

    Once I get onto my normal comp Ill skin it. (boredom)
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