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Thread: My Forunner Base W.I.P.

  1. #31

    Re: My Forunner Base W.I.P.

    I never beveled I chamfered
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  2. #32
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    Re: My Forunner Base W.I.P.

    His point is there's too many little edges and stuff on the center piece. Also the center structure looks too fat.
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  3. #33

    Re: My Forunner Base W.I.P.

    Yes i know it's a little fat but then the ramps would be huge so...
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  4. #34
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: My Forunner Base W.I.P.

    Wide ramps would look better than a chode tower. Go back to what you had before you widened/chamfered it, and work from that. Use insets, extrudes, chamfers, bevels, etc. sparingly.
    Take my hand and I'll show you what was and will be
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  5. #35

    Re: My Forunner Base W.I.P.

    O.O
    i know what chode means
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  6. #36
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    Re: My Forunner Base W.I.P.

    the tower is way too fat. all are tapered towards the front.
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  7. #37

    Re: My Forunner Base W.I.P.

    but what's the big deal if its too fat?...
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  8. #38
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    Re: My Forunner Base W.I.P.

    the deal is that it looks ugly because it is too fat.
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  9. #39

    Re: My Forunner Base W.I.P.

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  10. #40
    CMT member/slave il Duce Primo's Avatar
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    Re: My Forunner Base W.I.P.

    EDIT-well I posted my comment without noticing the next page reffering to the image before this. Sorry, but still some of my post still stands.

    In my opinion you should rarely use 45 degree angles to walk on because it makes a really unsmooth player movement but also depends on the scenario. I like to use 30 degree angles for ramps like you are showing. Maybe after you get a better grasp of the tools try and design a new and interesting base instead of basing it off of Valhalla. Any way you are getting there.

    EDIT2- BTW Phillies won :P
    Last edited by il Duce Primo; November 7th, 2008 at 06:32 PM.
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