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Thread: Weapon Sounds?

  1. #21
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    Re: Weapon Sounds?

    This time around I was using it for music.
    tool sounds sound\music\8bit\loops ogg 0.1 (using ogg 1 gives me EXCEPTION_ACCESS_VIOLATION.)
    Had the music set to 16 bit stereo, everything compiled correctly once I managed to split the sound up into permutations, sounded great ingame. I got Pyong to make several positive comments about it, and Nexus found my other music (this one more hidden).

    Really, I think the only problem was that the OGG codec has trouble in Windows 7, and it says the file is unable to be accessed. The updated version of the codec works great, I think the sounds sound slightly better as well, so I decided to bump this old thread and keep it relevant.
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  2. #22
    Taiko Drums = Win
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    Re: Weapon Sounds?

    16 bit Mono. Stereo will overload the game engine and make it go on the fritz.
    [5:58:08 PM] Sascha Burckhardt: going into max with my busted hdd atm
    [5:58:12 PM] Sascha Burckhardt: so if it goes LOLOL BORK
    [5:58:26 PM] Inferno: dont make me send you a fucking HDD on overnight
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  3. #23
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    Re: Weapon Sounds?

    Stereo will overload the game for GUNS.
    Music, stereo is recommended, and works great.
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