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Thread: [Map+Gametype] Dead Highway

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  1. #1
    SDavis Juice sdavis117's Avatar
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    [Map+Gametype] Dead Highway

    Map Link:
    http://www.bungie.net/Online/Halo3Us...ileid=65502598

    Gametype Link:
    http://www.bungie.net/Online/Halo3Us...ileid=65502609

    Note: The Gametype and Map must be used together to get the most enjoyment out of them.

    Screenshots:








    A long abandoned Highway is scattered with busted vehicles and other clues to the life that use to exist on it. But beware, this highway may not be as dead as it seems.


    This is an infection map (and gametype) best played with 6 to 14 people.

    NOONE can use vehicles (otherwise those warthogs and Mongeese would be too much of an advantage). Due to this, you have to destroy stationary turrets then pick them up, you cannot use turrets still attached to tripods. I'll try later to find a way to destroy the turrets automaticaly for version 2 (yes, there will be a version 2, so please post any problems you have with this map).

    Testers:
    RC4Life (and friends)
    Last edited by sdavis117; February 9th, 2009 at 08:04 AM.
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  2. #2
    I was like Um. Delta4907's Avatar
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    Re: [Map+Gametype] Dead Highway

    I'm guessing this is the map you wanted to test? Looks ok, I'll try it out later.
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  3. #3
    SDavis Juice sdavis117's Avatar
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    Re: [Map+Gametype] Dead Highway

    Yes, this is the map I needed Beta testers for.

    Speaking of which, I added RC4Life as a credit, will add the other guys in the beta test once I get onto a computer which doesn't crash when I go onto Bungie.net.
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  4. #4
    Untruely Bannable~ Inferno's Avatar
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    Re: [Map+Gametype] Dead Highway

    You can swap the turret with the turret broken weapon. That has to be modded of course. I could probably do it for you sometime.
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  5. #5
    SDavis Juice sdavis117's Avatar
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    Re: [Map+Gametype] Dead Highway

    I was actually more thinking of spawning Fusion Coils above the Turrets so that they fall and blow up, then I just make it so that neither the Turret or the Coils respawn for the rest of the round (would probably balance it more too).

    I'd rather avoid mods.
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  6. #6
    Untruely Bannable~ Inferno's Avatar
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    Re: [Map+Gametype] Dead Highway

    Yeah the whole "No mods on your file share" thing is bullshit. Serious bullshit.
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  7. #7
    SDavis Juice sdavis117's Avatar
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    Re: [Map+Gametype] Dead Highway

    Turret destruction by means of fusion coils is not going so well, so don't expert version 2 for a good long while.
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  8. #8
    am I an oldfag yet? Heathen's Avatar
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    Re: [Map+Gametype] Dead Highway

    The mods thing is bullshit.

    Who does it hurt?
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  9. #9
    Untruely Bannable~ Inferno's Avatar
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    Re: [Map+Gametype] Dead Highway

    Yeah I personally love having pictures of halo 1, demotivational posters and hentai on my file share.

    JOKEING!
    But seriously modded maps and game types should be allowed. Screenshots... no so much.
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  10. #10
    am I an oldfag yet? Heathen's Avatar
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    Re: [Map+Gametype] Dead Highway

    I used to have jolteon in my fileshare
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