
Originally Posted by
Warsaw
These are problems that the Soviets did in fact have to deal with. Germans were told not engage the Yaks because they knew they could get away with their mission better by blowing right past them...it was the La-5FN and La-7 that could actually catch the 109s and 190s that were performing hit-and-run raids against ground targets. Those Germans foolish or ignorant enough to attack said Yaks paid for it. And it doesn't matter if you don't bleed energy as much in a climb when you had less to begin with. That only matters if you are within the same horizontal plane (ha!) and he's trying to climb to get away...which is really stupid on his part when he has the superior dive and even more retarded if he let himself get forced low enough to the point where he can't dive. Besides, you herk and jerk enough and you bleed your energy. All I have to do is keep buzzing you until you get too low to keep doing that, or wait for you to move in just the right pattern that I can get my shot. Scissors won't help you, and if I see myself gaining too quickly I'm just going to pull up sooner so you can't get a shot at my tail.
No matter how you cut it, B&Z is superior and turning is retarded. Turning is a defensive measure that lets you go on the offensive, but only if your opponent decides to start turning with you. A fighter's job isn't to kill other fighters, it's to protect his own attack craft or take out enemy attack craft. All he has to do is prevent you from performing your interceptor role. Lose track of that objective, and you're meat.
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