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Thread: Abyll's Super App

  1. #41
    Member Aßyll's Avatar
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    Re: Abyll's Super App

    Update: I (think that I) fixed a sort of nasty problem if player indexes get mixed up from joining/leaving/mapchanging. I also fixed up some commands, and added a few more: ammo and health.
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  2. #42
    {XG}Clan founder {XG}Gijs007's Avatar
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    Re: Abyll's Super App

    the injector does not work for me!
    it keeps saying waiting for halo ce to run...
    btw I got windows 7 professional rtm but have admin and xp compat mode on... didnt work

    btw 2 I use an script to first start the server I want to have the program hooked up to and then start the program and then the other servers.
    the script uses server doc to restart the server

    btw can you include the halo anti lag fix?
    http://www.halomods.com/forums/viewt...5ca2d4bac81f79
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  3. #43
    El Durado :/
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    Re: Abyll's Super App

    sorry pal this was dropped.
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  4. #44
    Member Aßyll's Avatar
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    Lightbulb Re: Abyll's Super App

    Update! I decided to pick this back up, and I'm gonna work at making this gameservers compatible. To start with, I replaced that silly regex engine with boost's regex.
    I noticed d3dx9_41.dll is needed if noone saw that before, but you all should be able to get that easily enough.

    I tried IGM Bitidork's dll injector thing, but that didn't seem to work for Gameservers... but I'm still looking for some way to get it running.

    Edit: Minor update - I disabled several things that apparently gave troubles, such as admin join messages.

    and linky: http://abyll.game-host.org/downloads/AbyllsSuperApp.zip (v1.18)
    Last edited by Aßyll; October 5th, 2009 at 02:22 PM.
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  5. #45

    Re: Abyll's Super App

    Glad to see you're back working on the project! I have followed along a bit on the google code page. It will be interesting to see if Termy releases a new SAPP version this year. That could change everything!
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  6. #46
    {XG}Clan founder {XG}Gijs007's Avatar
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    Re: Abyll's Super App

    yea, awesome that you are working on this again
    Last edited by {XG}Gijs007; October 5th, 2009 at 04:09 PM.
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  7. #47
    Neanderthal Dwood's Avatar
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    Re: Abyll's Super App

    [01:58] Aβyll: SUPERAPP IS NOW ON GAMESERVEr!
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  8. #48
    Member Aßyll's Avatar
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    Re: Abyll's Super App

    Quote Originally Posted by Dwood View Post
    [01:58] Aβyll: SUPERAPP IS NOW ON GAMESERVEr!
    This is so. (What I did was make it replace the SAPP, so it uses the sapp-patched haloceded, and load command)

    'Cept it's still the same thing as before, so it still has some bugs and I'm working on it.
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  9. #49
    crylancer Cortexian's Avatar
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    Re: Abyll's Super App

    So does it have a text based command system that's on par with Rec0's Devicator yet? That's what's been setting all the apps apart imo.
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  10. #50
    Member Aßyll's Avatar
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    Re: Abyll's Super App

    Yes, chat commads do work for now. AND it has seperated admin levels! Just there are several commands that don't work (nickname being one), though I haven't tested all of it yet.

    Really though, I want to get this much more stable (or at least disable broken stuff), and with Zombification, before releasing anything.
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