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Thread: Halo: Reach

  1. #31

    Re: Halo: Reach, Class Based Shooter?

    It's an FPS: http://www.joystiq.com/2009/06/03/halo-reach-is-an-fps/

    It took a little doing on our part, but we've finally got a new detail for you about Halo: Reach. Are you ready for this? It's an FPS. Actually, Microsoft's John Schappert told us "Of course it's an FPS," which seemed a little cheeky from a company that recently released a Halo RTS. But who are we to judge?

    So, there you go. FPS. And also ... no, that's it. But hey, it's something, right?
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  2. #32
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    Re: Halo: Reach, Class Based Shooter?

    "Microsoft's"?
    I thought Bungie was working on this.
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  3. #33

    Re: Halo: Reach, Class Based Shooter?

    Haha, oh man a Halo fighter.

    Awesome.

    Too bad its another fps
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  4. #34
    A V A L O N TeeKup's Avatar
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    Re: Halo: Reach, Class Based Shooter?

    Why didn't Halo die with it's 3rd game like every normal game out there.
    Last edited by TeeKup; June 3rd, 2009 at 11:03 PM.
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  5. #35
    Senior Member =sw=warlord's Avatar
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    Re: Halo: Reach, Class Based Shooter?

    Quote Originally Posted by TeeKup View Post
    Why didn't Halo die with it's 3rd game like every normal game out there.
    Call of duty?
    unreal?
    list goes on.
    Personaly im glad their making another halo game after ODST.
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  6. #36
    Junior Level Designer PwN Lone's Avatar
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    Re: Halo: Reach, Class Based Shooter?

    Quote Originally Posted by Terry View Post

    Damnit, I wanted a Halo driving game.

    Seriously though, just because its been announced as an fps doesn't rule out the possibility of it being a class shooter. I honestly wouldn't mind seeing a Halo game some-what similar to TF2. What I would mind seeing, or rather hearing, is what p0lar posted however
    HK-47 - "Definition: 'Love' is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tri-light scope... Love is knowing your target, putting them in your targeting reticule, and together, achieving a singular purpose against statistically long odds."
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  7. #37

    Re: Halo: Reach, Class Based Shooter?

    Quote Originally Posted by =sw=warlord View Post
    Call of duty?
    unreal?
    list goes on.
    Final motherfucking Fantasy. >_<


    I think Metroid is a pretty cool guy, eh finds missiles and doesn't afraid of anything.
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  8. #38

    Re: Halo: Reach, Class Based Shooter?

    Quote Originally Posted by Pooky View Post
    Final motherfucking Fantasy. >_<
    Mario
    zelda
    metroid
    half life (the episodes freaking count.)


    at least bungie did the important thing and put down the chief.
    With my bare hands
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  9. #39
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    Re: Halo: Reach, Class Based Shooter?

    Maybe its an adventure FPS...
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  10. #40
    Junior Level Designer PwN Lone's Avatar
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    Re: Halo: Reach, Class Based Shooter?

    Quote Originally Posted by Advancebo View Post
    Maybe its an adventure FPS...

    Yeah, like Super Mario, except you have a big-ass horde of extra-terrestial Aliens wanting to kill you every second of the game. *goes and writes down idea for new Super Mario game*

    Honestly though, I hope it is a class based shooter, sort of like SW: Battlefront. Not the second though, because, besides space, it was a pile of crap.
    HK-47 - "Definition: 'Love' is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tri-light scope... Love is knowing your target, putting them in your targeting reticule, and together, achieving a singular purpose against statistically long odds."
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