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Thread: MP Co-Op Campagin

  1. #11
    Senior Member Sel's Avatar
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    Re: MP Co-Op Campagin

    yes

    to the 5 people who still play h2v
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  2. #12
    El Durado :/
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    Re: MP Co-Op Campagin

    Oh come on there's at least a good 40
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  3. #13
    I was like Um. Delta4907's Avatar
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    Re: MP Co-Op Campagin

    I would play it if my gfx card wasn't throwing a fit because the driver is screwed up, which I can't update\downgrade because I get BSOD if I try.
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  4. #14
    Is that an anime? dark navi's Avatar
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    Micheal Westen's Loft
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    Re: MP Co-Op Campagin

    Halo 2 Online Co-op? Come on, that would bring at least 10 people back.

    Hey look, the number of players just doubled...
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  5. #15

    Re: MP Co-Op Campagin

    Impressive. Now, put this effort toward an unlocked/rebuilt editing kit.
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  6. #16
    Senior Member
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    Re: MP Co-Op Campagin

    This is me, and a bunch of people messing around in Armoury.


    Host is forced to go through the Tutorial, while the others will spawn freely.
    Off-host can only activate the Shield test.
    Host will hear the dialogue, that is normally spoken in this map.

    Uprising.


    The door, wouldn't open for off-host.
    Last edited by Shock120; June 12th, 2009 at 04:20 PM.
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  7. #17
    Tick Gate 2014 Donut's Avatar
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    Re: MP Co-Op Campagin

    why do their shields always show like theyre being hit?
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  8. #18
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    Re: MP Co-Op Campagin

    Quote Originally Posted by Donut View Post
    why do their shields always show like theyre being hit?
    Those are overshields, for Master Chief and Arbiter.
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  9. #19
    Senior Member bobsam's Avatar
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    Re: MP Co-Op Campagin

    Nice
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  10. #20
    and Masterz1337 too! Advancebo's Avatar
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    May 2008
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    Georgia, USA
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    Re: MP Co-Op Campagin

    So its possible to have 16 players in the sp map?
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