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Thread: UT3 Urban Alleyway

  1. #11
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    Re: UT3 Urban Alleyway



    Finally done UVing everything... put some more stuff in there... got more stuff... and... yea. *opens Photoshop*

    Photoshop is going to be getting some rather heavy use over the next few days.
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  2. #12
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    Re: UT3 Urban Alleyway

    posted this one in the quick crit thread a while ago, rather than here. Gunna toss it in here now too though for a somewhat more consistent progression



    As for actual new stuff...





    I'm gunna upres that building on the left's texture.... and actually finish it haha.

    I'll be updating this thread like mad throughout the day probably. It's crunch time.
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  3. #13

    Re: UT3 Urban Alleyway

    Is the other side just nothing? Just curious.
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  4. #14
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    Re: UT3 Urban Alleyway

    Yep, it's basically just a showcase piece, so... yea :/ Kinda lame, I know... but that's what he (teacher) wants.
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  5. #15
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    Re: UT3 Urban Alleyway

    Looks good man. Maybe you could make a MP version of something later on.


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  6. #16
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    Re: UT3 Urban Alleyway





    Base texture on the big building on the left, redid the main building there, textured a bunch of little decorative things.
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  7. #17

    Re: UT3 Urban Alleyway

    You should add a few bricks sticking out a few inches off the walls here and there. Don't go over board, just to add a more realistic feel.

    Edit: Also, start taking pics with AA please!
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  8. #18
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    Re: UT3 Urban Alleyway

    Yea, I'm not sure how to enable AA in the UT3 editor. *shrug* If anyone knows how let me know, but... *shrug*

    I did that already for the shed thing in the corner, I haven't gotten around to it for the other buildings yet. I wait until the texture is complete to do it then just cut out a brick and extrude it forward a little bit.
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  9. #19
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    Re: UT3 Urban Alleyway



    Killed that gutter, made a sky, changed around a few background buildings (stuff on the right that you'll never see was bothering me haha) and I changed the ground a bit, can't really tell yet, but soon :P

    I'm currently adding more shape to the ground piece then onto texturing it.

    I still have to do decals, a few particle effects, texture that cute little grill haha, and finish up my blue building's texture and the big building on the left's texture. There's some spots that still need lovin.

    And normals lol
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  10. #20

    Re: UT3 Urban Alleyway

    May a suggest a bit of a darker sky? maybe stormy? Something about the bright blue just threw the whole thing away for me. Although that's just my opinion. A twilight kind of look would look neat.

    For the ground... maybe a pallet or two? Crates? Tin cans? I don't know, something to bring a little life to the ground. If it's possible some paper laying aroudn would look neat too. I'm not sure if you're still going exactly for what was in your picture, but if you do put in a parking lot, I suggest some cracks with weeds coming out of it... Some foliage here and there would look decent. But no bright greens.

    Lol, just adding my 2 cents. You can take it or leave it. : ) Looks good though.
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