Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 39

Thread: [WIP] Remnant (working title)

  1. #11
    Post Apocalyptic Badass Corndogman's Avatar
    Join Date
    Sep 2007
    Location
    Florida
    Posts
    2,136

    Re: [WIP] Remnant (working title)

    Hunter modeled a hornet, ask him for it. you'd have to skin and tag it of course. also, I believe nuggetwarmer/killa/h3mt has one.
    Reply With Quote

  2. #12
    Conversation Terrorist Pyong Kawaguchi's Avatar
    Join Date
    May 2007
    Location
    East Usa
    Posts
    3,904

    Re: [WIP] Remnant (working title)

    Could an Electrostatic Pulse mine be possible? (EPM)
    Essentially a motion sensitive mine that would cause high damage to shields and some explosive damage, weakening enemies?
    Reply With Quote

  3. #13
    Senior Member Hunter's Avatar
    Join Date
    Jan 2007
    Location
    Stoke, UK
    Posts
    2,968

    Re: [WIP] Remnant (working title)

    [thumb]http://i58.photobucket.com/albums/g268/martynball/hornet_8-1.jpg[/thumb]

    Use that if you want ^ But you would have to get it unwrapped, tagged, textured and animated.
    Reply With Quote

  4. #14

    Re: [WIP] Remnant (working title)

    The only problem I see, is that like, the edge of the ring would be a lot taller... Right? I mean, it would reach past the cloud layer. I demand custom skybox. : )

    Edit: Shi- I really need to get the interior of the Draco-II modeled. : /
    Last edited by BobtheGreatII; July 20th, 2009 at 05:23 PM.
    Reply With Quote

  5. #15
    おはようございます klange's Avatar
    Join Date
    Dec 2006
    Posts
    3,028

    Re: [WIP] Remnant (working title)

    Quote Originally Posted by BobtheGreatII View Post
    The only problem I see, is that like, the edge of the ring would be a lot taller... Right? I mean, it would reach past the cloud layer. I demand custom skybox. : )
    We're going to have break the top and bottom off, so to speak.

    I'd like a more high-quality version of the space skybox, combined with the rotation seen in Array (though probably slowed down a bit...)
    Reply With Quote

  6. #16

    Re: [WIP] Remnant (working title)

    What is the Draco? I've seen the model you made, but everyone keeps referring to it as if they all know something about it. Looks like a basic map, GL.
    Reply With Quote

  7. #17

    Re: [WIP] Remnant (working title)

    Animated dissipating clouds would be cool.

    Also, how the hell did you manage to surpass my post count my good sir?
    Reply With Quote

  8. #18
    Conversation Terrorist Pyong Kawaguchi's Avatar
    Join Date
    May 2007
    Location
    East Usa
    Posts
    3,904

    Re: [WIP] Remnant (working title)

    The same way I did :P
    Reply With Quote

  9. #19

    Re: [WIP] Remnant (working title)

    Quote Originally Posted by Pyong Kawaguchi View Post
    The same way I did :P
    Shhh, you're year 2007, you mean nothing to me.

    I've been here longer than Bacon, and I've managed to be ahead of him in posts for quite a while, up until like, a month ago. lol.
    Reply With Quote

  10. #20
    おはようございます klange's Avatar
    Join Date
    Dec 2006
    Posts
    3,028

    Re: [WIP] Remnant (working title)

    Quote Originally Posted by BobtheGreatII View Post
    Shhh, you're year 2007, you mean nothing to me.

    I've been here longer than Bacon, and I've managed to be ahead of him in posts for quite a while, up until like, a month ago. lol.
    After my brief stint in being a Linux developer, I started doing stuff here full-time. End result was hundreds of more posts.


    FreedomFighter7: Go find the map "Separated" (as in, the correct spelling) on HaloMaps. You'll see exactly what a Draco is.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •