This could obviously be a problem. I think the sniper02 music causes exceptions.
Is this possible?
I encoded with OGG which is known to cause exceptions for me.
Preferably not Xbox.
However, if you need anything, give me the WAV and I'll convert it.
None of my sounds exception; might be because I compile through tool, might be how I tag it, I dunno, but it might work.
And Higuy, tool decompresses the Xbox format for use on the PC.
If they still dont work after your testing, maybe make it so that each teleporter from each base goes to a different teleporter around the island.
I know it would suck, but it could make it better optimization wize, and making the map not exception..
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