i modeled an m249 saw, and im using dummy objects as animation controllers for my bullet belt. first off, what kind of constraints, hierarchy, and IK solvers would i use to make it so i can pull one of the bullets and have the belt adjust accordingly?
another issue i have is that from messing with IK solvers i have a shitton of IK constraints set up that i DO NOT WANT, however i do not know how to remove them. when i click unhide by name, i see like 50 of these IK things. i want them gone. how to i get rid of them?
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