That's the plan. I'll likely have to change some of it to fit the scene better though.
That's the plan. I'll likely have to change some of it to fit the scene better though.
Actually, what I'm attempting to do here is a multipart deal.
1) Create an environment that could serve as a plausible multiplayer map.
2) Organize 16-32 Spartans in said multiplayer map (fuck the game constraints).
3) Render multiple frames in different areas of pocketed battles, including several overviews.
Last edited by Jean-Luc; September 21st, 2009 at 05:11 PM.
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