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Thread: Project Aftershock

  1. #251

    Re: Project Aftershock

    Quote Originally Posted by Amit View Post
    Well this was pretty fucking epic:

    NEED A DISPENSER HERE

    I have a idea!

    Perhaps, suddenly a massive line of light appears! the sheilds quickly stroub on then off then a hole spawns, debres and plasma fire breach out from the undercarage!, for breif amount of time its as if this behemith of a ship is simply to assertive.
    For a breif moment the ship arrogently laughs at the projectile, still whoving its glassing laser and elegantly fixed in the distant sky. In not more then 3 seconds subsequently a massive dreadfully loud shutter fills your speakers followed by a second loud screaching and grouwling, the ship dauntingly starts to travel out of its original position, the stern of the ship slowly turns on a curcular trajectory slowly desending, still seamingly no damage! mearly a red multin hole left on the under belly of the ship.
    The cruiser falls beneith the clouds and in that breif second its as if the ship is dead, BUT wait the ship SLAMS! to the ground even with it appearing to fall slowly the impact has the power to effect nearly everything, the trees, rocks, ground! The glassing laser still active, blaseing, glassing everything, a smoldering red mist highlights this, and in following seconds the ship gauntingly leaves a last grouwl and a eruption of plasma liquid and fire a mass upward in a massive cloud breifly maxing over the mountiens and disipating.

    IN TIME LINE:
    Start: Line of light 0.3 second
    Sheilds strobe once 0.3 second
    Hole spawns + Debres-Fire 0.4 second
    ----------------------------------------- 3 second pause
    Shutter (tearing air) 2.0 second
    Screaching-Grouwling 1.5 second
    ----------------------------------------- 3 second pause
    Cruiser moving seqience 30 second
    -----------------------------------------
    Impact 5 second
    Impact Force/shockwave 3 second
    Laser Blast effect 3 second
    Laser/ship explotion 10 second

    TOTAL TIME LENTH ALL: 1 minute

    by the way this is a smac firing


    please acknowledge warlord
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  2. #252
    Neanderthal Dwood's Avatar
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    Re: Project Aftershock

    Ship needs to be like 2x higher at least...
    Quote Originally Posted by katherineapplegate

    So sorry to get you into writing. What a horrible thing to inflict on you. Should have just sold you crack.
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  3. #253

    Re: Project Aftershock

    And the beam needs to be almost as thick as the emitter.
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  4. #254

    Re: Project Aftershock

    Quote Originally Posted by Dwood View Post
    Ship needs to be like 2x higher at least...
    How about in orbit, since this is an orbital glassing and all. Oh hahah nevermind it's warlord, he doesn't listen to feedback lol!
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  5. #255
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Project Aftershock

    Could just be a surgical glassing, a la Halo 3. Personally, I like the thin beam. It makes it look more like a weapon and less like a chintzy particle effect.

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  6. #256

    Re: Project Aftershock

    An ineffective weapon maybe, the beam should be as thick as possible or it would take FOREVER to glass something...
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  7. #257

    Re: Project Aftershock

    Well, it would look pretty weird for a CCS-Class Battlecruiser to have a really thick beam. The smaller CCS-Class Battlecruisers are probably mainly used for small glassing operations such as those in Halo 3:



    A thicker beam for glassing large regions would probably come from a Covenant Assault Carriers. The Covenant Super Carriers, on the other hand, would probably have a beam as thick as a country due to their large size. Observe a Super Carrier (large) in comparison to the size of an Assault carrier (small):



    A beam like that would be perfect for glassing a planet, such as Reach.
    Last edited by Amit; May 28th, 2011 at 01:15 PM.
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  8. #258
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    Re: Project Aftershock

    Quote Originally Posted by Freelancer View Post
    An ineffective weapon maybe, the beam should be as thick as possible or it would take FOREVER to glass something...
    This is a tactical glassing, not a global glassing. If it were a global one, the ships wouldn't even be that close to the ground. I retain that Nylund's description of a global glassing is correct, but when they need to destroy smaller areas, they get in close and use beams. If you are trying to be precise, you don't want a huge beam.

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  9. #259

    Re: Project Aftershock

    Covenant, precise? LOL!
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  10. #260
    Neanderthal Dwood's Avatar
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    Re: Project Aftershock

    Quote Originally Posted by Freelancer View Post
    Covenant, precise? LOL!
    Yeah I don't think the covenant ever really cared about precision when it comes to glassing.
    Quote Originally Posted by katherineapplegate

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