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Thread: [Tutorial] Neuro's minituts

  1. #1

    3D [Tutorial] Neuro's minituts

    since i've made a few of these now, i'll just post them all here in one thread

    tired of ttyping out rendersettings to people.
    made this:


    perfectly round, complex geometry tut.


    floater aligned to surface tut.


    more floater related, evenly distributed dents.



    (ps, could a mod change the thread icon to a little orange cuby-thingy, thanks!)
    Last edited by neuro; August 16th, 2010 at 03:19 PM.
    gallery-smellery!
    tutorial-brutorial!


    Quake was a game where a guy jumped over your head at 30mph, spun, put 3 rockets in your grill and landed without slowing down and no one called "aim bot!" at it."
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  2. #2

    Re: [Tutorial] Neuro's minituts

    So wait, the inset hasn't actually been cut into the larger geometry, it's actually lying on top of it?

    ie, starting with a surface:
    _________________
    instead of cutting it in like this:
    ______......_______
    ..........\__/
    you're overlaying it like this:
    ______\__/_______

    ?? Or am I missing something? Because it seems like the real difficulty of doing something like this is cutting it into the larger mesh.

    e: cool technique on the scope, though. I hadn't thought of doing it that way.
    Last edited by Rob Oplawar; November 11th, 2009 at 01:01 PM.
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  3. #3

    Re: [Tutorial] Neuro's minituts

    yes, it's floating above the mesh, hence the word 'floaters'.
    i'll put that piece of the model up here in 3ds and obj.

    edit:

    save this image to your computer and open it with winrar.
    had to embed it in an image, because i don't have an actual filehost available

    anyone, feel free to host it somewhere properly lol.

    Last edited by neuro; November 11th, 2009 at 01:20 PM.
    gallery-smellery!
    tutorial-brutorial!


    Quake was a game where a guy jumped over your head at 30mph, spun, put 3 rockets in your grill and landed without slowing down and no one called "aim bot!" at it."
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  4. #4

    Re: [Tutorial] Neuro's minituts

    I don't have winrar (I use linux). Is there actually a file embedded in that jpeg? :S
    Perhaps somebody could upload that file for me so I can see what neuro's talking about?
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  5. #5
    Is bad, really bad SMASH's Avatar
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    Re: [Tutorial] Neuro's minituts

    Neuro, I get subd modeling, but whenever I set up a projection it really never works for me. Can you do a video tutorial that teaches normal mapping from a high to low poly object from the ground up and WHY you click certain buttons and such. Doesn't need to be spectacular, just a simple object.
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  6. #6

    Re: [Tutorial] Neuro's minituts

    Quote Originally Posted by SMASH View Post
    Neuro, I get subd modeling, but whenever I set up a projection it really never works for me. Can you do a video tutorial that teaches normal mapping from a high to low poly object from the ground up and WHY you click certain buttons and such. Doesn't need to be spectacular, just a simple object.
    Can you explain your problem?

    IE: Post the normal map you get from the failed projection.
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  7. #7

    Re: [Tutorial] Neuro's minituts

    well at the moment, my computer is running in software-mode, because my gfx card fried.

    i verymuch doubt i'll be able to record anything in it's current state.

    won't receive new computer for a week, so i can't make a baking tut right now.
    but i can analyse your problem, what disaster said, post the normalmap of your failed projection, and preferredly also a printscreen of said projection with the cage applied.
    gallery-smellery!
    tutorial-brutorial!


    Quake was a game where a guy jumped over your head at 30mph, spun, put 3 rockets in your grill and landed without slowing down and no one called "aim bot!" at it."
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  8. #8

    Re: [Tutorial] Neuro's minituts

    *update* added 'dents' tutorial
    gallery-smellery!
    tutorial-brutorial!


    Quake was a game where a guy jumped over your head at 30mph, spun, put 3 rockets in your grill and landed without slowing down and no one called "aim bot!" at it."
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  9. #9
    Senior Member =sw=warlord's Avatar
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    Re: [Tutorial] Neuro's minituts

    Neuro you still have a copy of the tutorials as it looks like they've been deleted.
    E:
    Never mind found em on your photobucket.
    Last edited by =sw=warlord; November 24th, 2009 at 06:39 AM.
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  10. #10

    Re: [Tutorial] Neuro's minituts

    oh you're right, i need to update the links.
    edit: links fixed!
    Last edited by neuro; November 24th, 2009 at 09:33 AM.
    gallery-smellery!
    tutorial-brutorial!


    Quake was a game where a guy jumped over your head at 30mph, spun, put 3 rockets in your grill and landed without slowing down and no one called "aim bot!" at it."
    Reply With Quote

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