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Thread: It would be cool to have...Game Modification Ideas

  1. #41
    Untruely Bannable~ Inferno's Avatar
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    Re: It would be cool to have...Game Modification Ideas

    Quote Originally Posted by CrAsHOvErRide View Post
    Korn did..
    Well IDGI. Does the stupid game actually wait 30 ticks before sending the data to the clients or does the game just add a "fake" 30 ping to the real ping.

    Either way on LAN I still lag like shit and I have to lead by 1 step which is way to much lead for a network that's quite literally 10 feet of cable between computers. The only reason my freinds don't like halo is the lag. If I could fix that we could actually play it on LAN without them raging at my epic leading.

    edit-

    I tried dellagonater once. It didn't make any difference.

    edit 2-

    Lol dwood the intended meaning of my post was "Dwood is a idiot. That's the point."

    Being as shadow hates you o somshit bre.
    Last edited by Inferno; December 9th, 2009 at 06:00 PM.
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  2. #42
    Neanderthal Dwood's Avatar
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    Re: It would be cool to have...Game Modification Ideas

    Quote Originally Posted by CN3089 View Post
    Lol dwood the intended meaning of my post was "Dwood is a idiot. That's the point."

    Being as shadow hates you o somshit bre.
    No Shadow hates just about anyone that doesn't give a 'proper' explanation.
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  3. #43
    El Durado :/
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    Re: It would be cool to have...Game Modification Ideas

    so like cn said...
    shadow hates you.
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  4. #44

    Re: It would be cool to have...Game Modification Ideas

    Quote Originally Posted by Dwood View Post
    I'd like to add that doing the clone app but at least allowing a person to move each clone separately would make amazing strides in doing ai online (in a fake manner) however I'm not sure if the clones would sync?
    If you specifically volunteer to move the ai around individually (in real time, without pay) to simulate ai in every server that logs in to play "online coop", then sure, it'd make huge strides...
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  5. #45
    Sarcastic Bitch
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    Re: It would be cool to have...Game Modification Ideas

    Quote Originally Posted by Choking Victim View Post
    If you specifically volunteer to move the ai around individually (in real time, without pay) to simulate ai in every server that logs in to play "online coop", then sure, it'd make huge strides...
    Lol, must spread rep.

    Quote Originally Posted by Dwood View Post
    No Shadow hates just about anyone that doesn't give a 'proper' explanation.
    You didn't give any explanation at all...so yeah.
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  6. #46
    Neanderthal Dwood's Avatar
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    Re: It would be cool to have...Game Modification Ideas

    Quote Originally Posted by ShadowSpartan View Post
    You didn't give any explanation at all...so yeah.
    What obliges me to give one?
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  7. #47
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    Re: It would be cool to have...Game Modification Ideas

    Quote Originally Posted by Dwood View Post
    What obliges me to give one?
    Don't put words into my mouth about hating people who don't give a "proper" response. You gave no response to my question, and instead quoted Inferno's post thinking it was some kind of complement to you.

    Nothing obligates you to give an explanation, though it would be nice.
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  8. #48
    Neanderthal Dwood's Avatar
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    Re: It would be cool to have...Game Modification Ideas

    Quote Originally Posted by ShadowSpartan View Post
    Nothing obligates you to give an explanation, though it would be nice.
    All right, much better. While my dream is to have ai that syncs over the net, I realize that is impossible to do without many implications, so a while back bitidork and I formulated an idea (Limited said he would do the pathfinding if we would succeed in this endeavor) that one could 'fake' a player to make ai work.

    The problem was that neither I nor biti had any idea how it would work b/c of the way the netcode was/is designed (We don't want to require a cd-key/hash per ai you see)

    So now that I know about halo cloner and I know at least that the creation of the clone is possible, my hopes are much higher, however I bet limited has forgotten about that offer so I lower my goal to allow a person to set points and actions the client/clone should do. Not in the hope of making ai but rather to increase the abilities for machinima people.
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  9. #49
    chilango Con's Avatar
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    Re: It would be cool to have...Game Modification Ideas

    Quote Originally Posted by ShadowSpartan View Post
    Nothing obligates you to give an explanation, though it would be nice.
    You're right, explanations sure are nice. As I see it, a proper explanation would have saved time in both of these threads.
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  10. #50
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    Re: It would be cool to have...Game Modification Ideas

    Quote Originally Posted by Con View Post
    You're right, explanations sure are nice. As I see it, a proper explanation would have saved time in both of these threads.
    Maybe you should look a couple posts above. I stated that only a few people know how the hash is actually calculated, that should be sufficient enough for him to come to the conclusion "Oh, so I can't do this then".
    Last edited by ShadowSpartan; December 10th, 2009 at 01:53 PM.
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