Yeah in all fairness, it seems like the way this typically works is a certain core team within valve works on half life, or at least is currently working on hl2ep3, and that the new games were/are done by different teams. The only trouble is that doesn't really fit with the comment that there are no near-future plans for episode 3... does that mean they really want to blow us away with their tech and content and therefore need a lot more time, or does that mean the core team actually was reassigned for the time being?
I demand transparency ingovernmentgame development! :hurf:
I have a conspiracy theory for you: Valve never actually had the story planned out and have been making it up as they go, and now they can't figure out how to resolve the craziness what with the gman and the slug things and aperture science and the borealis.
You know, I expected a Portal sequel as well... crazier conspiracy theory: they're working on further integrating the Portal and Half Life universes.
Or, the craziest theory of all: they've taken a break from the Half Life series to explore other games, broaden their consumer base, and try new things instead of going the Bungie route...
e: To clarify the irony of my statement, taking into account the Halo: Reach thread:
Bungie: Halo 1 came out in 2001. It's 2010, move on to new things!
Valve: Half Life 1 came out in 1998. It's 2010, keep expanding your story!
ee: But to be serious, the difference is, you see, that Bungie wrapped up their main storyline and now they're mucking about with the side-quests, while Valve left us withcountless questionsa fucking cliffhanger and refuses to tie it up any time soon.
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