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Thread: Target Down When Fired Upon

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    Target Down When Fired Upon

    Couldn't think of a name to give this thread. What i'm trying to do is make a target go down when I shoot it. I have the animations ready and the model compiled, and now I don't know what to do. Gamma said to make it a biped and the death animation be it being shot down, but I have no idea how to do that.

    Here's the target:
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    Re: Target Down When Fired Upon

    You could script it or do what gamma said.

    Just look at the grunt biped and figure out how the animation graph works.
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    Re: Target Down When Fired Upon

    I've never messed with animations before, so I have no idea about anything on it...
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    Re: Target Down When Fired Upon

    There is a target practice map.
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    Re: Target Down When Fired Upon

    Which is protected.
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    Re: Target Down When Fired Upon

    In target practice I just made them destructible scenery. All it needs is a different permutation for the death in the model and collision. If you want I can compile a new version of target practice that's unprotected. Its different then the released version since I let Andrew release his.

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    Re: Target Down When Fired Upon

    That'd be awesome if you could.
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    Re: Target Down When Fired Upon

    Add me on xfire and next time you talk to me remind me and 'll quickly do it up.

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