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  1. #1
    Untruely Bannable~ Inferno's Avatar
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    3ds max problem

    Yeah I have a problem with 3ds max 8 in W7. I'm using the open GL view port plugins and unless I move the camera in the Top, Left and Front view ports they do not refresh. I can make changes in all 3 of those view ports but they do not refresh and show those changes unless I pan the camera or zoom.

    So yeah what the hell is up with that? It's rather annoying to work with.
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  2. #2

    Re: Why did I post this here. Oh well...

    Since you never said anything about this in your opening post, I ask this:

    Why are you using OpenGL instead of DirectX? Are you having issues with DirectX?
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  3. #3
    Untruely Bannable~ Inferno's Avatar
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    Re: Why did I post this here. Oh well...

    Direct X (in the past) has had problems with rendering 2 sided. Which is necessary for me because I use weird techniques to model shit.

    edit-

    And software render is slower than the HL2:EP3 development team.
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  4. #4
    Neanderthal Dwood's Avatar
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    Re: Why did I post this here. Oh well...

    Haven't you had issues like this before? Just look in previous threads you've made perhaps?
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  5. #5
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    Re: Why did I post this here. Oh well...

    No.

    Derp.
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  6. #6

    Re: Why did I post this here. Oh well...

    hit d

    its the hotkey for disable viewport
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  7. #7
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    Re: Why did I post this here. Oh well...

    That's not the problem. It's a W7 or ATI Graphics problem.
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  8. #8

    Re: Why did I post this here. Oh well...

    Mine had the same problem... it pised me off so much that I just uninstalled Max. I have a nVidia 250gts and Win7 Ultimate so I don't think it's just an ATi problem
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  9. #9
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    Re: Why did I post this here. Oh well...

    Maybe its a W7 thing. I'm guessing the OpenGL drivers used in W7 don't work the same way as the ones in XP so Max gets all HURR DURRR. Anyways I'm using direct X now.
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