Just so you guys know I don't think the flashlight actually works in multiplayer, even if you script it so that flashlights can be used.
Of course I can be wrong...
There was a flag in Insolence, which enabled the flashlight.
Also, I want to know, can we reference 16 players.
to(script static player0
(unit (list_get (players) 0))
)
)
and then perform complex scripts on each of them?(script static player15
(unit (list_get (players) 15))
)
)
example,
create object near player14
create vehi near player 13
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