well, now it wont be for free, AND we'll be wating until 2024.
I just hope theyre focusing on hl3 before we see this imo. (if they actually do run the mod now)
Either way. I wish there was a ton of Cave Johnson stuff. It makes me laugh.
Edit: Holy crap, lol. So apparently Cave Johnson had a ton of new lines for the new DLC. Awesome
Edit Edit: Skip to 8:47 in the second video. That's where this line is from. It's not an easter egg. It's simply a parallel universe Cave Johsnon. Rumor squashed.
Last edited by BobtheGreatII; May 9th, 2012 at 02:11 AM.
Yeah so I lost a lot if interest in the mod after reading this.
(we're not making HL:HD, we're making HL:20XX edition)
While I'm typing about this, I'm thinking of Metal Gear Solid: The Twin Snakes. To anyone unfamiliar, it was a Gamecube reboot of the first Metal Gear Solid on the Playstation. In a nutshell, it was basically MGS updated to run on MGS2's engine, which added features like hold-ups, hanging from railings, first-person aiming, body dragging, etc etc. Updated graphics, voice acting, and cinematics are a given. Sounds awesome on paper, but the developers didn't really do anything to the level design or boss fights to compensate. As a result, many of the boss fights became brokenly easy, some traps weren't as threatening, and a lot of the new gameplay features were often forgotten after that initial "hey look what I can do" phase where you screw with the guards at the dock and heliport, since the level design of the original never really called for the ability to hop over a railing on a catwalk or hide dead/sleeping/KO'd guards in lockers.
Point is, if you update one thing, something else is going to give.
Tumbler Dot Com"Halo 1 didn't have proper mustache code and that's why the new mustache seems overpowered."-ejburke, Nov. 2011
There are currently 1 users browsing this thread. (0 members and 1 guests)