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Thread: Quick-Crit 2011

  1. #1
    chilango Con's Avatar
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    Quick-Crit 2011

    Make sure you read over the Quick-Crit rules posted in the 2008-2009 thread.

    Post your current works in progress that may not warrant their own thread but you want crit on anyway.

  2. #2
    Teh_kid kid908's Avatar
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    Re: Quick-Crit 2011



    working on material and posing. Material needs alot more work as of right now.

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  3. #3

    Re: Quick-Crit 2011

    Your doing the hand grip wrong, it shouldn't be like that, really weird and the ODST could take off his helmet. And yeah your mats need some work.



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    Teh_kid kid908's Avatar
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    Re: Quick-Crit 2011

    hmmm....How would you do the hand grip. Also I forgot about the helm part. /facepalm.

    Quote Originally Posted by Heathen
    They said pigs would fly before a black man became President. 100 days into his presidency and swine flu.

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    Bring it Nero's Avatar
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    Re: Quick-Crit 2011

    So I looked back at the Quick Crit thread of 2010, and I noticed that on the first page I actually attempted to start concept art.
    Last night I decided that I will yet again try to make a scene. I'm currently using a technique that a guy once had on YouTube. Basically you're supposed to block out the scene with the color scheme you wish, then go back and keep adding detail until you feel as though its realistic enough or it had the outcome you want.
    So far I have been doing the bottom part of the scene. I want to make it have a scifi theme to it in the upper part of the concept.
    1 hour and something of work:


    I hope its not that bad, but crit would be appreciated.

  6. #6
    Neanderthal Dwood's Avatar
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    Re: Quick-Crit 2011

    Flesh it out a bit more. you're at that stage where I can't really crit anything yet... As I dont know what you're aiming for entirely.
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    logical disorder neuro's Avatar
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    Re: Quick-Crit 2011

    http://www.youtube.com/watch?v=vUgQgPfdwdM


    timelapse of a little project i made over the course of a few days (~2 hour sessions) mostly to show a friend how to go about 'realistic' texturing (since all he knew was TF2 stuff EH SELENTIC?).

    figured i might as well crop all the captured footage into a timelapse for people to watch.
    gallery-smellery!
    tutorial-brutorial!


    Quake was a game where a guy jumped over your head at 30mph, spun, put 3 rockets in your grill and landed without slowing down and no one called "aim bot!" at it."

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    Splendid! ExAm's Avatar
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    Re: Quick-Crit 2011


    Over 560 ace pins across all characters

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    Driven by the B-Mashina Higuy's Avatar
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    Re: Quick-Crit 2011



    thoughts appreciated. I'm going to try to change the smoke to a grayish tint instead of black unless people thing otherwise. there is also a light that is having a tough time showing up that appears near the fire, so I have to work on getting that to constantly display.
    Attached Thumbnails Click image for larger version

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    "I don't know wtf I'm doing. Zbrush UI is like looking into the matrix."
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  10. #10

    Re: Quick-Crit 2011



    first go at human faces. going to try and do more ethnicities, and dreading an asian face due to their epicanthic fold. that complicates my mesh.
    Last edited by SnaFuBAR; January 16th, 2011 at 02:20 AM.

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