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Thread: Quick-Crit 2011

  1. #51
    Splendid! ExAm's Avatar
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    Re: Quick-Crit 2011

    I think the foreshortening on the right forearm needs a bit of love. Otherwise, great.

  2. #52

    Re: Quick-Crit 2011


  3. #53
    Splendid! ExAm's Avatar
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    Re: Quick-Crit 2011

    Holy hell

  4. #54
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Quick-Crit 2011

    Bang up job right there.

  5. #55
    Senior Member Hunter's Avatar
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    Re: Quick-Crit 2011


  6. #56
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    Re: Quick-Crit 2011


  7. #57
    Bring it Nero's Avatar
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    Re: Quick-Crit 2011

    Great job on the tanks guys.
    I really am liking it so far. Btw, what schools are you guys doing this for? :o

  8. #58
    A V A L O N TeeKup's Avatar
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    Re: Quick-Crit 2011


  9. #59
    got dam forumers.... SnaFuBAR's Avatar
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    Re: Quick-Crit 2011

    hunter, pay attention to the radii and construction of the objects on the rear. you have them totally wrong. it's easy to slap similar shapes on something, but that's not impressive. getting the details right is what counts.

  10. #60
    Senior Member Hunter's Avatar
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    Re: Quick-Crit 2011

    radii?

    I did have all of the suspension in originally, but lecturer's said i should take it out as tbh it isnt seen unless of course, the ingame asset took damage and lost the detachable treads.
    I'm studying at Staffordshire University.

    I will take your advice into account for next model thanks Snaf Ive gotta get it done and get the lowpoly done ect and stuff, and still have another 2 modules to start lol. It's only INTRO to 3D Modelling, so at the moment this flys through.

    The PP2000 I did got 100/100 for the model and overall I got 95.85% for that module. :P

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