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Thread: [CODE] H2V Map Data

  1. #11
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    Re: [CODE] H2VIndexHeader.cs

    KM just showed me up bigtime....... dammmmnnnnn
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  2. #12
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    Re: [CODE] H2VIndexHeader.cs

    Update Ingame Data class
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  3. #13
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    Re: [CODE] H2VIndexHeader.cs

    Ingame tag list


    No Tag names are imported into game so no solution for that yet.
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  4. #14
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    Re: [CODE] H2V Map Data

    From Halo 2 and onward, tag names and string id values are just treated as debug data and are never loaded by a shipping build of the game. However, the engine keeps a local copy of the current cache's header loaded into memory along with an associated FILE_HANDLE, so if someone were making a game extension they could easily just load the tag names themselves.

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  5. #15
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    Re: [CODE] H2V Map Data

    im thinking of just making it so you can open your maps folder's and it will make a taglist just a idea though
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  6. #16
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    Re: [CODE] H2V Map Data

    Just Figured out how to locate the meta start of a tag ingame, Holy shit i didn't think i could find this one honestly....
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  7. #17
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    Re: [CODE] H2V Map Data

    Meta offset added to class.
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  8. #18
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    Re: [CODE] H2V Map Data

    Ingame:

    Datatable Hex view of selected tag meta
    RichTextBox view of selected tag meta,
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