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Thread: [DATA+TAGS] H2MT - Kills Alone's Custom Weapons Pack V2

  1. #1

    Lightbulb [DATA+TAGS] H2MT - Kills Alone's Custom Weapons Pack V2



    presents



    [DATA+TAGS] Kills Alone's Custom Weapons Pack

    Version 2.0

    Released on October 18th, 2011

    (V1 released on August 19th, 2010)

    My entire collection of custom weapons and vehicles (the custom vehicles require the Main Menu Patch).




    MY ENTIRE COLLECTION OF CUSTOM WEAPONS & VEHICLES
    -------------------------------------------------

    Many new weapons have been included since last years release.

    Most previously prototype level weapons have progressed to a playable and balanced state.

    The weapons have received consistent play-testing and balancing.

    Many authentic models are now included finally replacing their old place-holders, weapons such as the
    Spartan Laser and the Missile Pod look better and play better.

    Accuracy has also been tuned on the weapons that live or die on precision.

    Charging and overheating/recharging feedback through the HUD has been improved for many weapons.

    New HUDs have been created for most of the prominent Halo 3 weapons and the equipment.

    Speaking of equipment, the equipment will now drop when used as always intended, thus a player is now
    allowed to carry two weapons and some form of equipment.



    The vehicles have remained mostly untouched. I have made some steps further into active and animated scenery
    making use of various vehicle models and types. One method I use replaces a bullet model with a Jet or other
    type of model that would be expected to fly/be propelled forward.

    There are also some scripts included which could be used for movable scenery that in some ways mimics AI,
    along with many other scripts such as random mortars, cinematic controls, gravity manipulation and so on.




    Most of the the custom vehicles and all of the new HUDs require the MainMenu Mod.

    They may also be used with the D3D9.DLL Mod.

    Or they could be used on a Custom Single Player Campaign map.


    -----------------------------------------------

    DATA - 7-Zip format executable archive
    422MBs split between five files compressed (1.27GBs extracted)

    Updating and releasing these separately was a hassle so everything is included in the Essential Collection.



    TAGS
    - 7-Zip format executable archive

    Updating and releasing these separately was a hassle so everything is included in the Essential Collection.


    Installation: Place the extracted contents of this archive under your Halo 2 Editing Kit's root directory.
    Agree to overwrite any files when requested.


    -----------------------------------------------


    Contents:

    WEAPONS

    Reach Magnum M6G

    H3 Assault Rifle MA5C
    H3 Assault Rifle MA5C Custom HUD
    H3 CMT Brute Spiker
    H3 CMT Brute Spiker Custom HUD
    H3 Magnum M6G
    H3 Missile Pod
    H3 Missile Pod Custom HUD
    H3 H3MT Brute Mauler
    H3 Spartan Laser
    H3 Spartan Laser Custom HUD

    ODST Magnum-Socom M6C
    ODST SMG Silenced M7S (unfinished)

    H2 Battle Rifle Grenade (only supports gamepad)
    H2 Battle Rifle Torch
    H2 Battle Rifle XBR55
    H2 Covenant Carbine Extended Clip
    H2 Covenant Carbine Reaper
    H2 Chaingun Mobile
    H2 Chaingun Mobile Custom HUD
    H2 Gaussgun Mobile
    H2 Gravity Gun (broken\unfinished)
    H2 GT (broken\unfinished)
    H2 Missile Pod (unfinished)
    H2 Needle Rifle
    H2 Plasma Shot
    H2 Plasma Turret Mobile aka Plasma Cannon
    H2 Recon Rifle
    H2 Recon Rifle Blue
    H2 Recon Rifle Red
    H2 Scarab Gun (prototype)
    H2 Sentinel Beam (restored)
    H2 Sentinel Beam Major (unfinished)
    H2 Shotgun Torch
    H2 SMG Silenced Fixed (really fixed + slightly balanced)
    H2 SMG Silenced Torch
    H2 SMG Torch
    H2 Sniper NoScope
    H2 Spartan Laser
    H2 Target Locator

    H1 Assault Rifle MA5B
    H1 Assault Rifle MA5B Rusty
    H1 Flamethrower
    H1 Flamethrower Custom HUD
    H1 Pistol M6D
    H1 Pistol M6D "Black"


    MELEE

    H3 Gravity Hammer
    H3 Gravity Hammer Custom HUD

    H2 Energy Blade Dual (broken\unfinished)
    H2 Energy Blade Purple
    H2 Energy Blade Red
    H2 Flag Blue
    H2 Flag Red
    H2 Gravity Hammer
    H2 Jackal Shield (broken\unfinished)
    H2 Plasma Saw (broken\unfinished)
    H2 Sangheili Honor Guardsman Pike
    H2 Skull

    2x4 Wooden Plank

    HL2 Crowbar



    EQUIPMENT

    Bubble Shield
    Bubble Shield Single Use
    Bubble Shield Single Use Custom HUD
    Gravity Lift
    Gravity Lift Single Use
    Gravity Lift Single Use Custom HUD
    Power Drain (broken\unfinished)
    Trip Mine (broken\unfinished)


    OTHER

    Camera
    Empty Handed
    Flare Gun (broken\unfinished)
    Masterchief Gun


    VEHICLES


    H3 Hornet
    H3 Hornet Snow
    H3 Mongoose (broken\unfinished)
    H3 Mongoose Snow (broken\unfinished)

    H2 Banshee Damaged
    H2 Banshee Heretic
    H2 Banshee Mod
    H2 Chaingun 360z
    H2 Dino (broken\unfinished)
    H2 Fire Scorpion
    H2 Fire Warthog
    H2 Ghost Damaged
    H2 Gravity Ghost
    H2 Longsword
    H2 Manatee (broken\unfinished)
    H2 Minigun
    H2 Needler Ghost
    H2 Revenant
    H2 Rocket Warthog
    H2 Scorpion Campaign
    H2 Scorpion Damaged
    H2 Spectre Damaged
    H2 Spectre Mod
    H2 Speed Ghost
    H2 Spook
    H2 Warthog Damaged
    H2 Warthog Mod
    H2 Warthog Troop
    H2 Warthog Troop Damaged (glitchy)
    H2 Warthog Trooper
    H2 Weapon Ghost
    H2 Weapon Wraith (broken\unfinished)
    H2 Wraith Campaign
    H2 Wraith Damaged

    Ball aka Flying Bubble Shield


    SCENERY

    Autofire
    Barrage
    Biped
    Ledge
    Vehicles


    -----------------------------------------------




    AvengerofDeath2

    B4M_TwinReaper

    Baltic Beazt

    Computron

    Garanas

    JohnnyBlaz20

    Kantanomo

    Kills Alone

    Kirby_422

    Shock120

    Skiddy 632

    Slaters Fury

    StatutorytrOy

    Super PolarBear

    Supersniper

    PirateEggs

    XHN_SCRAPY

    ZeroErrors




    Credits also go to Bungie, CMT, Grimdoomer, H3MT, Jahrain, Kornman00, FireScythe and the Random Spartan,
    thats you, unless you play as an Elite, in which case; GFY

    All those involved with ADI, BlueStreak, Alteration, Ascension and Entity

    H2PC and company for providing a supportive community, host and beta testers


    Visit us: Halo2Vista.com
    Last edited by Resinball; September 25th, 2013 at 09:00 PM.
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  2. #2

    Re: [TAGS] Kills Alone's Custom Weapons Pack V2

    Needs moar maps ;p (with working textures please!)
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  3. #3

    Re: [TAGS] Kills Alone's Custom Weapons Pack V2

    Could we have some videos of this stuff in action? I'd like to see how it all looks before I go apeshit over this content.


    "We also tried switching back, but they say we're using too many resources. Fuck them."
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  4. #4
    HCE Information Library Kirby_422's Avatar
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    Re: [TAGS] Kills Alone's Custom Weapons Pack V2

    Quote Originally Posted by DarkHalo003 View Post
    Could we have some videos of this stuff in action? I'd like to see how it all looks before I go apeshit over this content.
    some HUD video footage here
    Spartan laser itself (not HUD, although I don't like my reticle) is a bit different than in that video, it was before firing animations where set to null. idk if flamethrower was updated since that video, but that's just my test map where I tossed the HUD drafts on random weapons (like that AR HUD on the bruteshot lol)

    KIRABOSHI!
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  5. #5

    Re: [TAGS] Kills Alone's Custom Weapons Pack V2

    Here is a video of some light gameplay on Valhalla:


    I would like to record my own videos but I have little disk space on my H2V system.





    I recommend looking at Collateral V2 and Valhalla for the most recent weapon set.





    List of released maps: http://www.h2mt.org/repository/maps.php
    Last edited by Resinball; September 25th, 2013 at 09:20 PM.
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  6. #6
    HCE Information Library Kirby_422's Avatar
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    Re: [TAGS] Kills Alone's Custom Weapons Pack V2

    Some Gravity Hammer exploitz

    Man how I love flying about with that hammer lol.

    KIRABOSHI!
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  7. #7

    Re: [TAGS] Kills Alone's Custom Weapons Pack V2

    LOL, thats actually my first custom weapon (model) I did for H2V.


    I used to use the Gravity Hammer as a quasi-dev tool so I could propel myself to high vantage points and look around. It used to be a bit stronger as well and at that time it could launch tanks.


    When I first started on the Hammer's model it would not appear in-game. I almost gave up getting the shader to appear but then I noticed it was working because the shadow from the Gravity Hammer was the correct shape. Then I got third person model working, while the first person model was a little trickier. Couldn't get that part working with just a Hex editor, then I remembered a more Unlocked H2EK was released and that made all the difference.


    The most fun with the Hammers is on a huge map like Sandtrap. You can hit a Warthog and enter the passenger or gunner seat and if done quickly you fly in the hog across the entire map.
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  8. #8

    Re: [DATA+TAGS] Kills Alone's Custom Weapons Pack V2

    Fixed the download links and added Tag Updates 01 and 02 which contains additional weapons, weapon variants, textures/shaders, accuracy adjustments, balancing and improved equipment.
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