It's been a long time since I've modeled forerunner, but I decided to look at a few concepts through Halo 3 and Anniversary multiplayer. At first, I was trying something similar to the Joust map layout in Unreal Tournament in the sense that it would be 'chaotic'. But I decided to base it on a forerunner bridge in the high mountains of installation 04 during spring time. Once I have the whole bridge model complete, I will add some touch up details to the bridge and post some pictures again. I'm really excited to do the terrain for this level, I want to make it seem believable with a crashing waterfall leading out to an ocean and a custom skybox.
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