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Thread: GamePlan: real-time strategy planning for FPS, RTS and MMO gamers

  1. #11

    Re: GamePlan: real-time strategy planning for FPS, RTS and MMO gamers

    Hello

    Firstly very nice looking app, I feel it wouldnt suit my style of gameplay as I'm a casual FPS style gamer, I'm not in any clans at the moment so I don't really need to strategize the way I play. Like Kornman said if you can approach Steam and tap into their competitive gamer group you'd be onto a windfall.

    I am a sort of app developer too, and I was wondering how many people are in the GamePlan team (or is it just you as sole developer)?

    May I suggest you put more screenshots onto your website? The app is heavily visual based, the major feature is you draw on the map, use the icons etc. I really feel you want to be jamming that down the users throat by having a large set of screenshots showcasing the app. The video you have is very nice but sometimes a set of screenshots will do wonders alongside it.


    I'e noticed a typo-ish error on your website by the way:
    Q. 1
    A. You must have the edit menu open to make changes to your drawing layer. If the menu is closed you are in view mode, so you can more easily pan the map with single finger and zoom with pinch.


    You've cut off the question.

    Why would you want to watch your character get shot by a corrupt US General when you can watch him get eviscerated by an eight-foot alien in purple body armour?
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  2. #12

    Re: GamePlan: real-time strategy planning for FPS, RTS and MMO gamers

    Quote Originally Posted by Limited View Post
    Hello

    Firstly very nice looking app, I feel it wouldnt suit my style of gameplay as I'm a casual FPS style gamer, I'm not in any clans at the moment so I don't really need to strategize the way I play. Like Kornman said if you can approach Steam and tap into their competitive gamer group you'd be onto a windfall.

    I am a sort of app developer too, and I was wondering how many people are in the GamePlan team (or is it just you as sole developer)?

    May I suggest you put more screenshots onto your website? The app is heavily visual based, the major feature is you draw on the map, use the icons etc. I really feel you want to be jamming that down the users throat by having a large set of screenshots showcasing the app. The video you have is very nice but sometimes a set of screenshots will do wonders alongside it.


    I'e noticed a typo-ish error on your website by the way:


    You've cut off the question.
    Hi Limited - thanks for your advice and spotting the error in FAQ's (actually it was just a repetition of a question above that I forgot to delete!)

    Re screenshots - I will do that - thanks for the tip.

    I am the designer and I worked with 1 coder for nearly a year to create it. We had some input from specialists within the company for some of the server tech but basically 2 of us made it. It looked simple on paper but we had many obstacles to overcome on the way - it's pretty complex behind the scenes to get it to work smoothly for users with sharing maps etc.

    Appreciate it wouldn't be of interest to you if you are not really in any teams, but if you do know of anyone that may be interested I'd really appreciate you sending them a link to the site. Thanks muchly!
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  3. #13

    Re: GamePlan: real-time strategy planning for FPS, RTS and MMO gamers

    Would it be possible to get 2 codes for me to test it with a friend (he has iPad).

    Why would you want to watch your character get shot by a corrupt US General when you can watch him get eviscerated by an eight-foot alien in purple body armour?
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  4. #14

    Re: GamePlan: real-time strategy planning for FPS, RTS and MMO gamers

    Quote Originally Posted by Limited View Post
    Would it be possible to get 2 codes for me to test it with a friend (he has iPad).
    PM sent
    Thanks.
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  5. #15

    Re: GamePlan: real-time strategy planning for FPS, RTS and MMO gamers

    Requires 5.1, I'll have to give you a review in a few weeks, cant update phone at moment.

    Why would you want to watch your character get shot by a corrupt US General when you can watch him get eviscerated by an eight-foot alien in purple body armour?
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  6. #16
    Kid in the Hall Kornman00's Avatar
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    Re: GamePlan: real-time strategy planning for FPS, RTS and MMO gamers

    I recently got GPL for my "new" iPad2, and I just submitted the overhead views for the Halo Wars maps. Hope to get to use these soon

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  7. #17

    Re: GamePlan: real-time strategy planning for FPS, RTS and MMO gamers

    Quote Originally Posted by Kornman00 View Post
    I recently got GPL for my "new" iPad2, and I just submitted the overhead views for the Halo Wars maps. Hope to get to use these soon
    Great - thanks for that Kornman! Maps now available in the RTS category in MapLocker
    I'd love to hear how you get on with it and whether it helps you win!
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  8. #18

    Re: GamePlan: real-time strategy planning for FPS, RTS and MMO gamers

    Pretty sweet app. I tried it out on iPad and iPhone. I just can't get anyone else to use it
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  9. #19

    Re: GamePlan: real-time strategy planning for FPS, RTS and MMO gamers

    Quote Originally Posted by Amit View Post
    Pretty sweet app. I tried it out on iPad and iPhone. I just can't get anyone else to use it
    Hi Amit - thanks for that

    Why can't you get anyone else? Is it they are not interested, or just being slackers?
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  10. #20
    Kid in the Hall Kornman00's Avatar
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    Re: GamePlan: real-time strategy planning for FPS, RTS and MMO gamers

    Quote Originally Posted by GPLive View Post
    Great - thanks for that Kornman! Maps now available in the RTS category in MapLocker
    I'd love to hear how you get on with it and whether it helps you win!
    Luckily I play HW with someone who an iOS whore, so we should see usage out of this, thanks

    I also recently submitted maps for Halo3. Since it has Halo-related content in it now, I also made a post on halo.bungie.org to help spread the word

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