GPG was scheduled to take over for Robot after the launch of the game. GPG was supposed to be the studio that just maintained the game and created "DLC" for it. They ended up switching dev studios in February 2011 rather than as scheduled in August 2011 because Robot wasn't pulling their weight and wasn't going to meet their release date by a long shot.
My point is that Robot/Ensamble was tired of the Age of Empires series, hence them jumping to the Halo Wars project and trying to jump to the Halo MMO series. They didn't do their job well and got fired because of it.
The closing of Ensamble was justified, it's just that nobody is going to put out bad press on their own studio or former studio. That's why the Robot/GPG flop was shown the way it was. Nobody wants to buy a game that the development studio got fired from while making it.
Last edited by Amit; May 30th, 2012 at 05:10 PM.
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