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Thread: (WIP) Forerunner 101 Tutorial

  1. #11

    Re: (WIP) Forerunner 101 Tutorial

    Quote Originally Posted by Cagerrin View Post
    I really wish people would stop believing in 30-degree angles on forerunner stuff.
    I really wish you would get good at forerunner. Also using halo 2 as an example of exceptional forerunner architecture lol, because those boxy yellow buildings really looked sooo good~
    Quote Originally Posted by Hélder Câmara
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  2. #12

    Re: (WIP) Forerunner 101 Tutorial

    Halo 3 had the best Forerunner architecture imo. They kinda messed it up in Reach and Anniversary SP. Though the Anniversary MP stuff looks pretty good.
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  3. #13

    Re: (WIP) Forerunner 101 Tutorial

    Quote Originally Posted by Rainbow Dash View Post
    I really wish you would get good at forerunner. Also using halo 2 as an example of exceptional forerunner architecture lol, because those boxy yellow buildings really looked sooo good~
    He's pretty good. He's not talking about delta halo either btw. Its sentinel wall mission which is decent. But I have to agree that Halo 3 has the best forerunner out of all Halo's.

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  4. #14
    walk the platypus Cagerrin's Avatar
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    Re: (WIP) Forerunner 101 Tutorial

    Quote Originally Posted by Rainbow Dash View Post
    I really wish you would get good at forerunner. Also using halo 2 as an example of exceptional forerunner architecture lol, because those boxy yellow buildings really looked sooo good~
    sorry for not really spelling out everything in 600pt IMPACT so you can figure it out~

    !!

    e: if it helps, I can't even remember a single bit of forerunner you've made that impressed me

    (actually I can't remember a single bit of forerunner you've made, except those pseudo-alpha bits of B40 that were so bad I had to Alt-F4 and shred the .map)
    Last edited by Cagerrin; May 30th, 2012 at 07:48 PM.

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  5. #15
    Driven by the B-Mashina Higuy's Avatar
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    Re: (WIP) Forerunner 101 Tutorial

    Halo 2 had some of the best Forerunner architecture in the sentinel walls levels and also the last couple of levels. Halo 3 had amazing architecture as well.

    Also, Sel is very good but so is Caggerin, both of you guys do some amazing works. Also i'm really glad Pope is doing these tutorials, I hope they will benefit the community so that more people start modeling decently.
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  6. #16

    Re: (WIP) Forerunner 101 Tutorial


    am i doing it right
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  7. #17

    Re: (WIP) Forerunner 101 Tutorial

    Quote Originally Posted by Ki11a_FTW View Post
    am i doing it right
    Finest work I have ever seen.

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  8. #18
    swag under pressure Boba's Avatar
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    Re: (WIP) Forerunner 101 Tutorial

    Quote Originally Posted by Ki11a_FTW View Post

    am i doing it right
    i think i know what u were going for.



    quite easily actually. just make a 5x5 grid and u do the rest.

    as always, hh.
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  9. #19

    Re: (WIP) Forerunner 101 Tutorial

    Quote Originally Posted by Cagerrin View Post
    e: if it helps, I can't even remember a single bit of forerunner you've made that impressed me
    ooOooOOoooOOOoooOOOOoooOOOOOoooOO

    "i dont like ur work" is a brilliant refutation, good job, you've clearly proven your point to be correct.

    Clearly 30/60 degree angles are dumb because they don't use them in halo 2 guys!! This proves it!!

    Do you seriously not understand how fucking ridiculous that logic is?
    Last edited by Rainbow Dash; June 1st, 2012 at 12:38 PM.
    Quote Originally Posted by Hélder Câmara
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  10. #20
    walk the platypus Cagerrin's Avatar
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    Re: (WIP) Forerunner 101 Tutorial

    You realise that the line after that was mostly meant to point out that the previous one was me talking out of my ass?

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