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Thread: Interior Lighting issue

  1. #11
    Frida Mofette tho NneYaTano's Avatar
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    Re: Interior Lighting issue

    Waitaminute, I just thought of something. In the sky tag, do you have "affects interiors" checked?



    If it is unchecked, just go ahead and cover the region up with planes like I said earlier.
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  2. #12
    Slumdoge Millionaire Rentafence's Avatar
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    Re: Interior Lighting issue

    Quote Originally Posted by DarkHalcyon View Post
    Waitaminute, I just thought of something. In the sky tag, do you have "affects interiors" checked?



    If it is unchecked, just go ahead and cover the region up with planes like I said earlier.
    Wouldn't you want the light to not affect interiors?
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  3. #13
    Frida Mofette tho NneYaTano's Avatar
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    Re: Interior Lighting issue

    That's the point. If he has the flag checked he needs to uncheck it. If it isn't checked, but light is still filtering through, he should just go ahead and block the light.

    Is that not what I said?
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  4. #14
    Slumdoge Millionaire Rentafence's Avatar
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    Re: Interior Lighting issue

    I misinterpereted it because assuming he has it checked and if he unchecks it, then there's no need for the round about solution.
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  5. #15
    Driven by the B-Mashina Higuy's Avatar
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    Re: Interior Lighting issue

    Yes, affects interiors is unchecked. I've also tried the "duct tape" method on the other bsp which did not work. This bsp is also straight ported from a10 and didn't modify the geometry.
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  6. #16
    Driven by the B-Mashina Higuy's Avatar
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    Re: Interior Lighting issue

    I fixed the hangar:



    I fixed it by completely removing the sky though. In the other BSP, the sky is clearly visible, so I cannot do that.
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  7. #17
    Slumdoge Millionaire Rentafence's Avatar
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    Re: Interior Lighting issue

    How was the skybox set up for the hangar? Was it just the face on the opening of the hanger?
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  8. #18
    Driven by the B-Mashina Higuy's Avatar
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    Re: Interior Lighting issue

    No, that is closed. The only part that was open was a small face where you would drive in through on the Maw when entering.
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  9. #19
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    Re: Interior Lighting issue

    That's really weird.
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  10. #20
    Movie Maker Siliconmaster's Avatar
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    Re: Interior Lighting issue

    Rigged solution, which you've already started on:

    Remove sky, run radiosity on interior bsps (with no skybox visible. Then reassign sky to the level. Shows up in the ones it needs, and as long as you don't rerun radiosity on the hanger, it'll look the same.
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